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SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 09 Aug 2011, 22:56
by R4Z3R1073
Any help is greatly appreciated. Thanx!

LogOutput initialized.
Spring 0.82.7.1 (0.82.7.1)
Build date/time: Jan 8 2011 00:17:26
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using configuration source "D:\Desura\Common\Evolution RTS\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
AMD Athlon(tm) 64 X2 Dual Core Processor 5600+; 2046MB RAM, 3319MB pagefile
OS: emulated 32bit mode
Using read-write data directory: D:\Desura\Common\Evolution RTS\
Using read-only data directory: C:\Users\R4Z3R\Documents\My Games\Spring\
Scanning: C:\Users\R4Z3R\Documents\My Games\Spring\maps
Scanning: C:\Users\R4Z3R\Documents\My Games\Spring\mods
Scanning: D:\Desura\Common\Evolution RTS\maps
Scanning: D:\Desura\Common\Evolution RTS\base
Scanning: D:\Desura\Common\Evolution RTS\games
Scanning: D:\Desura\Common\Evolution RTS\mods
Scanning: D:\Desura\Common\Evolution RTS\packages
Supported Video modes: 1600x1200, 1440x900, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x900, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
Video mode set to 1280x960/24bit
[f=0000000] SDL: 1.2.10
[f=0000000] GL: 3.3.10061 Compatibility Profile Context
[f=0000000] GL: ATI Technologies Inc.
[f=0000000] GL: ATI Radeon HD 3800 Series
[f=0000000] GLSL: 3.30
[f=0000000] GLEW: 1.5.4
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Loading startscript from: D:\Desura\Common\Evolution RTS\\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: Port 8452
[f=0000000] [UDPListener] succesfully bound socket on port 8452
[f=0000000] Starting GameServer: 43 ms
[f=0000000] Starting demo recording
[f=0000000] Using map EvoRTS-New_Iammas-v05
[f=0000000] Recording demo demos/20110809_153500_EvoRTS-New_Iammas-v05_0.82.7.sdf
[f=0000000] Using mod Evolution RTS - v1.7
[f=0000000] Using mod archive 745c63af3981d23355190bc27c0dec90.sdp
[f=0000000] Loading client data: 79 ms
[f=0000000] User number 0 (team 1, allyteam 0)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] air absorption disabled
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 43 ms
[f=0000000] Camera and mouse: 320 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
[f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
[f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
[f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (26)
[f=0000000] Warning! Unit: Flash Unit tag: maxwaterdepth (12) conflicts movedata (10)
[f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
[f=0000000] Loading all definitions: 0.504000
[f=0000000] Loading GameData Definitions: 530 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 180 ms
[f=0000000] Number of damage types: 7
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Loading unit definitions
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Error opening cache\paths\EvoRTS-New_Iammas-v053648549526.pe.zip
[f=0000000] PathCosts: precached 1 of 13824
[f=0000000] PathCosts: precached 865 of 13824
[f=0000000] PathCosts: precached 1730 of 13824
[f=0000000] PathCosts: precached 2594 of 13824
[f=0000000] PathCosts: precached 3458 of 13824
[f=0000000] PathCosts: precached 4322 of 13824
[f=0000000] PathCosts: precached 5186 of 13824
[f=0000000] PathCosts: precached 6051 of 13824
[f=0000000] PathCosts: precached 6915 of 13824
[f=0000000] PathCosts: precached 7780 of 13824
[f=0000000] PathCosts: precached 8644 of 13824
[f=0000000] PathCosts: precached 9508 of 13824
[f=0000000] PathCosts: precached 10372 of 13824
[f=0000000] PathCosts: precached 11237 of 13824
[f=0000000] PathCosts: precached 12101 of 13824
[f=0000000] PathCosts: precached 12965 of 13824
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] Error opening cache\paths\EvoRTS-New_Iammas-v053648549550.pe2.zip
[f=0000000] PathCosts: precached 1 of 864
[f=0000000] PathCosts: precached 55 of 864
[f=0000000] PathCosts: precached 109 of 864
[f=0000000] PathCosts: precached 163 of 864
[f=0000000] PathCosts: precached 218 of 864
[f=0000000] PathCosts: precached 272 of 864
[f=0000000] PathCosts: precached 327 of 864
[f=0000000] PathCosts: precached 382 of 864
[f=0000000] PathCosts: precached 436 of 864
[f=0000000] PathCosts: precached 490 of 864
[f=0000000] PathCosts: precached 544 of 864
[f=0000000] PathCosts: precached 599 of 864
[f=0000000] PathCosts: precached 653 of 864
[f=0000000] PathCosts: precached 708 of 864
[f=0000000] PathCosts: precached 762 of 864
[f=0000000] PathCosts: precached 816 of 864
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 4418a051
[f=0000000] Loading .smt tile-file "maps/EvoRTS-New_Iammas-v05.smt"
[f=0000000] Loading 55296 tiles from file 1/1
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 9 ms
[f=0000000] Generating 3D trees
[f=0000000] Creating Projectile Textures
[f=0000000] Creating sky
[f=0000000] [BumpWater] water-shader compilation error: Fragment shader(s) linked, vertex shader(s) linked.
Validation failed! - Different sampler types for same sample texture unit in fragment shader.
[f=0000000] Spring 0.82.7.1 (0.82.7.1) has crashed.
[f=0000000] Exception: Access violation (0xc0000005)
[f=0000000] Exception Address: 0x00cc0037
[f=0000000] DLL information:
[f=0000000] 0x00400000 spring
[f=0000000] 0x77d70000 ntdll
[f=0000000] 0x77580000 kernel32
[f=0000000] 0x76e30000 KERNELBASE
[f=0000000] 0x64d00000 snxhk
[f=0000000] 0x10000000 DevIL
[f=0000000] 0x77210000 MSVCRT
[f=0000000] 0x77490000 ADVAPI32
[f=0000000] 0x776b0000 sechost
[f=0000000] 0x75940000 RPCRT4
[f=0000000] 0x758e0000 SspiCli
[f=0000000] 0x758d0000 CRYPTBASE
[f=0000000] 0x722e0000 GLU32
[f=0000000] 0x71ee0000 OPENGL32
[f=0000000] 0x77400000 GDI32
[f=0000000] 0x77110000 USER32
[f=0000000] 0x77d40000 LPK
[f=0000000] 0x76d90000 USP10
[f=0000000] 0x70aa0000 DDRAW
[f=0000000] 0x74e70000 DCIMAN32
[f=0000000] 0x76930000 SETUPAPI
[f=0000000] 0x77810000 CFGMGR32
[f=0000000] 0x772c0000 OLEAUT32
[f=0000000] 0x76e80000 ole32
[f=0000000] 0x776d0000 DEVOBJ
[f=0000000] 0x75550000 dwmapi
[f=0000000] 0x77680000 IMAGEHLP
[f=0000000] 0x6fbc0000 mingwm10
[f=0000000] 0x75a30000 SHELL32
[f=0000000] 0x76680000 SHLWAPI
[f=0000000] 0x77540000 WS2_32
[f=0000000] 0x76fe0000 NSI
[f=0000000] 0x61b80000 zlib1
[f=0000000] 0x70780000 vorbisfile
[f=0000000] 0x68140000 ogg
[f=0000000] 0x64cc0000 vorbis
[f=0000000] 0x6b600000 OpenAL32
[f=0000000] 0x756f0000 WINMM
[f=0000000] 0x66fc0000 freetype6
[f=0000000] 0x62aa0000 glew32
[f=0000000] 0x00340000 SDL
[f=0000000] 0x7c340000 MSVCR71
[f=0000000] 0x773a0000 IMM32
[f=0000000] 0x77840000 MSCTF
[f=0000000] 0x75730000 dsound
[f=0000000] 0x756c0000 POWRPROF
[f=0000000] 0x77080000 CLBCatQ
[f=0000000] 0x6f680000 MMDevApi
[f=0000000] 0x74660000 PROPSYS
[f=0000000] 0x753b0000 wdmaud
[f=0000000] 0x753a0000 ksuser
[f=0000000] 0x75390000 AVRT
[f=0000000] 0x6f640000 AUDIOSES
[f=0000000] 0x75380000 msacm32
[f=0000000] 0x753e0000 MSACM32
[f=0000000] 0x75370000 midimap
[f=0000000] 0x740f0000 profapi
[f=0000000] 0x75400000 uxtheme
[f=0000000] 0x75300000 atiglpxx
[f=0000000] 0x69030000 atioglxx
[f=0000000] 0x74120000 VERSION
[f=0000000] 0x75210000 atigktxx
[f=0000000] 0x74dc0000 aticfx32
[f=0000000] 0x02d50000 atiadlxy
[f=0000000] 0x76cd0000 WINTRUST
[f=0000000] 0x776f0000 CRYPT32
[f=0000000] 0x77530000 MSASN1
[f=0000000] 0x73d20000 DINPUT
[f=0000000] 0x73030000 HID
[f=0000000] 0x73b20000 mswsock
[f=0000000] 0x74e90000 wship6
[f=0000000] 0x73ac0000 wshtcpip
[f=0000000] 0x74000000 dbghelp
[f=0000000] Stacktrace:
[f=0000000] (0) D:\Desura\Common\Evolution RTS\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x29b8d7) [0x00CC0037]
[f=0000000] (1) D:\Desura\Common\Evolution RTS\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x83131) [0x00AA7891]
[f=0000000] (2) D:\Desura\Common\Evolution RTS\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x29b522) [0x00CBFC82]
[f=0000000] (3) D:\Desura\Common\Evolution RTS\spring.exe [0x0075DBB9]
[f=0000000] (4) D:\Desura\Common\Evolution RTS\spring.exe [0x00745876]
[f=0000000] (5) D:\Desura\Common\Evolution RTS\spring.exe [0x00402B88]
[f=0000000] (6) D:\Desura\Common\Evolution RTS\spring.exe [0x00416879]
[f=0000000] (7) D:\Desura\Common\Evolution RTS\spring.exe [0x004928CA]
[f=0000000] (8) D:\Desura\Common\Evolution RTS\spring.exe [0x0049375D]
[f=0000000] (9) D:\Desura\Common\Evolution RTS\spring.exe [0x00989DA1]
[f=0000000] (10) D:\Desura\Common\Evolution RTS\spring.exe [0x009950F9]
[f=0000000] (11) D:\Desura\Common\Evolution RTS\spring.exe [0x00995424]
[f=0000000] (12) D:\Desura\Common\Evolution RTS\spring.exe [0x00995C00]
[f=0000000] (13) D:\Desura\Common\Evolution RTS\spring.exe [0x004010A7]
[f=0000000] (14) D:\Desura\Common\Evolution RTS\spring.exe [0x00401123]
[f=0000000] (15) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x77593677]
[f=0000000] (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77DA9D72]
[f=0000000] (17) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77DA9D45]

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 09 Aug 2011, 23:01
by abma
translated stacktrace: http://pastebin.com/gg2L2GMe

try to use only "basic water" / lower graphic settings or update your ati driver.

see also http://springrts.com/wiki/FAQ:trouble#I ... _hangs_etc...

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 10 Aug 2011, 19:10
by Forboding Angel
Why are you here instead of on the evo site, or the desura site?

How did you wind up here?

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 10 Aug 2011, 19:35
by PicassoCT
Yes, Forb works his ass of, to hide the trollcave and dragonfirepit which he so desperatly tries to crawl out, ashamed of his heritage, and then you go astray right into the ashtray. You broke his heart and his game, shame on you for reporting this bug this way. I cant go on, im out of words. Todays youth doesent know any decency.

*Pats Forb on the back: "There, there."

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 10 Aug 2011, 21:01
by hoijui
problem is capslock

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 12 Aug 2011, 09:47
by R4Z3R1073
Good to meet such great beasts upon my quest...thanx :!:

www.progressingsolutionsnpo.com/igov

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 12 Aug 2011, 09:51
by R4Z3R1073

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 12 Aug 2011, 12:17
by PicassoCT
the easiest spring-has-crashed sollution is to become dev

just learn c++ and write your very own not crashing fork of spring...

worked for the other devs..

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 12 Aug 2011, 16:28
by knorke
PicassoCT wrote:just learn c++ and write your very own not crashing fork of spring...

worked for the other devs..
orly? where can i download that fork?
Image

Re: SPRING HAS CRASHED.....CAN ANYBODY HELP?

Posted: 12 Aug 2011, 17:12
by hoijui
if you become dev, you get the link to it.
it is so fun to be a spring dev, really!
every monday we meet, and laugh about all the poor souls that suffer from bugs that we fixed eons ago in our devs-only branch.
that is the real reason why there are sometimes no minutes for the public, cause we simply did not get out of that part for hours.