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Lords of uberdark.
Posted: 07 Aug 2011, 21:27
by Plato
http://www.kickstarter.com/projects/901 ... ref=search
Might have some potential especially since he is not planning to just make a lego game, he is actually planning team based deathmatches with RTS elements and base buildings and stuff.
Re: Lords of uberdark.
Posted: 07 Aug 2011, 22:00
by smoth
I backed him for shits and giggles.
Re: Lords of uberdark.
Posted: 09 Aug 2011, 01:13
by smoth
Re: Lords of uberdark.
Posted: 09 Aug 2011, 05:04
by Plato
When we'll see it we will shit bricks?
Re: Lords of uberdark.
Posted: 09 Aug 2011, 13:08
by smoth
Nah just me dorking around in the alpha
Re: Lords of uberdark.
Posted: 09 Aug 2011, 23:04
by PicassoCT
what every of those minecraft competitors needs is a transfer-my-world-button
Re: Lords of uberdark.
Posted: 09 Aug 2011, 23:50
by Jazcash
Uh oh.
Re: Lords of uberdark.
Posted: 10 Aug 2011, 00:26
by PicassoCT
notch would implement drm but- well, the comunity did not make a mod for that, and its work, and well, maybee the release after next release
Re: Lords of uberdark.
Posted: 10 Aug 2011, 04:36
by smoth
Jazcash wrote:
Uh oh.
not promoted it jaz.
Re: Lords of uberdark.
Posted: 10 Aug 2011, 10:29
by PicassoCT
Rabbi Notch does not approve?
Re: Lords of uberdark.
Posted: 10 Aug 2011, 13:32
by Plato
Re: Lords of uberdark.
Posted: 10 Aug 2011, 13:38
by Das Bruce
Looks like Koshi.