SIGSEGV in spring 0.82+.4.0 (MT-Sim)
Posted: 01 Aug 2011, 20:55
I downloaded and compiled the source provided on hoijui's "Engine Testing" thread hoping that a crash I was experiencing in the stable 0.82.7.1 multithreaded version of spring had been fixed, but it seems I am still experiencing the same issue. After playing BA v7.50 for a period of time (I have crashed in as little as 30 minutes & made it as long as 2+ hours), the game will just freeze with no slowdown or prior warning. I have only played against the AI & the freeze usually seems to occur when I launch a large attack & start shipping my units across the map. It only occurs in the MT version of spring as I have made it through many games using the normal version (albeit at a MUCH lower frame rate). Perhaps I am just pushing the engine too far & allowing too many units onto the board, but it seems to be somewhat reproducible so I thought I'd try posting here. I have attached my infolog.txt as requested in the error dialog & I'll try to help in any way that I can. (And yes, if you look at the infolog, i used /atm a few times...still a NOOB)
OS: Ubuntu 11.04 (natty), 64 bit, 2.6.38-10-generic, Fully Updated
Graphics: GeForce GTS 250 using NVIDIA's 270.41.06 Driver
CPU: AMD Phenom II X4 Processor
RAM: 2 GB
OS: Ubuntu 11.04 (natty), 64 bit, 2.6.38-10-generic, Fully Updated
Graphics: GeForce GTS 250 using NVIDIA's 270.41.06 Driver
CPU: AMD Phenom II X4 Processor
RAM: 2 GB