Max slope hovercrafts?
Posted: 31 Jul 2011, 16:14
Hi,
after playing a bit around with hovercrafts, I noticed that the maxslope is handled strange. For example:
The ARM Pincer (amphibious tank) can climb much steeper slopes than the ARM Wombat (hovercraft), though the Wombat has a maxslope of 16 and the Pincer of 15 (tested on several ramps on TabulaV2). Same is true for 2nd level amphibious Triton, which has a maxslope of 12.
Am I misunderstanding the meaning of maxslope or is this a bug?
IMHO, it would be cool, if hovercrafts would get more useful even on land maps for their movement abilities (speed+slope).
And just an idea: would be cool, if the Com could build hovercraft factories, so you could start right away using them. But that might mess up balance on water maps...
Cheers,
ray.
after playing a bit around with hovercrafts, I noticed that the maxslope is handled strange. For example:
The ARM Pincer (amphibious tank) can climb much steeper slopes than the ARM Wombat (hovercraft), though the Wombat has a maxslope of 16 and the Pincer of 15 (tested on several ramps on TabulaV2). Same is true for 2nd level amphibious Triton, which has a maxslope of 12.
Am I misunderstanding the meaning of maxslope or is this a bug?
IMHO, it would be cool, if hovercrafts would get more useful even on land maps for their movement abilities (speed+slope).
And just an idea: would be cool, if the Com could build hovercraft factories, so you could start right away using them. But that might mess up balance on water maps...
Cheers,
ray.