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Effect Trails

Posted: 17 Jun 2011, 19:04
by Karl
For anybody who doesn't know what i mean
http://imageshack.us/photo/my-images/842/loltrail.png/
Yes i had a thread having that thema but.
Now how do i simulate it correctly witout the usage of Spawners? And yes i did those once befor with Spawners and i am search for a Trail method WITOUT Spawners

for someone who doesn't know what i mean with Spawners
A spawner is a function part on CEG that spawns other CEG's

Re: Effect Trails

Posted: 17 Jun 2011, 19:14
by smoth
We told you the solution.