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"Canal Crossing" video (3mb wmv)
Posted: 22 Oct 2005, 18:21
by Caydr
Video depicting alternative naval strategy in AA: (or any other mod with similar stuff)
http://prdownloads.sourceforge.net/ta-a ... p?download
Posted: 22 Oct 2005, 18:38
by Torrasque
hehe, that's cool.
Sadly, a lot of map maker seem to not like a lot the terrain deformation and set the hardness to 300+ .
Posted: 22 Oct 2005, 19:08
by Aun
I love destructable terrain, mappers should use a lower hardness.
Posted: 22 Oct 2005, 19:09
by Zoombie
That is cool but whats wird is why i never thought of that...hmmm
Posted: 23 Oct 2005, 18:16
by AF
I thought everyone knew about that?
Posted: 23 Oct 2005, 18:50
by Kuroneko
Alantai Firestar wrote:I thought everyone knew about that?
Two things:
How long did it take you to do that?
What can you actually use it for? Those little boats aren't exactly the best in the world.
Posted: 23 Oct 2005, 18:53
by AF
well I imagine if there was a small base on that newly formed island it'd be buggered without aircraft, tho I guess you'd ahve to make the canal further down.
Posted: 23 Oct 2005, 20:41
by GrOuNd_ZeRo
Heheh, Caydr is spreading his AA prop aganda everywhere!
That's one powerful ship....crap...I don't like super powered units my self, I like those units that can fit a niche...
my favorites are level 1~2 units that can serve a purpose, I.E. armor busting units, heavy riot units
the biggest unit I ever made was the King Thud, a walking Punisher basically and ofcoure there were my tanks, M660 Predator and M666 Medusa, Krogoth Killing tanks...
If there weren't so many unit packs out there i'd make my own
hmmm I love spamming...muhahahaha

Posted: 23 Oct 2005, 20:45
by Zoombie
Why dosent some one make a canal makeing ship, thst like plows through land to make cannals?
Posted: 23 Oct 2005, 20:59
by sergey
once i need to protect mybase vs goliath - i was well behind on economics. so i strted to build a row - 100 heavy mines which was close put near ech other in direction of row. after it was done i fired at them with ususal punisher. i had a row wich was at water level. no chances for bulgods =)
Posted: 23 Oct 2005, 22:44
by IMSabbel
no need to fire it, btw.
It would have been a nice surprise for the first enemy to run into it.
Posted: 23 Oct 2005, 23:11
by Kuroneko
IMSabbel wrote:no need to fire it, btw.
It would have been a nice surprise for the first enemy to run into it.
There is no greater joy than watching an enemy's invasion plan goto hell in a handbag really fast.
Posted: 23 Oct 2005, 23:17
by SinbadEV
especially when it surprizes them with a uncrossable ditch simultaneously...