Suggestion about default widgets list
Posted: 13 Jun 2011, 19:20
I' ve just made a fresh install of spring and noticed that auto group and immobile builder widget are not included in the default widget list. I recommend adding them on the following grounds:
Auto group: the feature this widget offers is the natural sequel of the traditional group function. It simplifies the gameplay allowing players to concentrate on the strategies they will carry on with the units instead of wasting time grouping them.
Immobile builder: I noticed there is an improved widget of the same kind, called , if memory serves, auto heal, reclaim, repair. It is really a noob trap. When you build a set of nanos, you expect them to help building whatever construction is underway around them. In addition, it is really painful to keep in mind which nanos you have in construction to make sure they will help when finished.
indeed, it should be the contrary: by default, nanos automatically help andif you don't need them to do so, you would have to deactivate them.
What do you think of this?
Auto group: the feature this widget offers is the natural sequel of the traditional group function. It simplifies the gameplay allowing players to concentrate on the strategies they will carry on with the units instead of wasting time grouping them.
Immobile builder: I noticed there is an improved widget of the same kind, called , if memory serves, auto heal, reclaim, repair. It is really a noob trap. When you build a set of nanos, you expect them to help building whatever construction is underway around them. In addition, it is really painful to keep in mind which nanos you have in construction to make sure they will help when finished.
indeed, it should be the contrary: by default, nanos automatically help andif you don't need them to do so, you would have to deactivate them.
What do you think of this?