dumb noob questions [about map dimensions & gimp]
Posted: 04 Jun 2011, 20:23
Trying to make a first map (seems overly complicated), not getting very far, please help:
1) Using GIMP I made a grayscale .bmp of what I want, but I am confused if it's supposed to be an 8-bit or 24-bit image (one tutorial mentions 8-bit), I saved it as a 24-bit grayscale, is this correct?
2) I like large maps, so it's 32 x 24, which translates to a 192 MB .bmp at 16,384 x 12,228 (x 512) pixels. When I try to scale it down to 1/8 size +1 to make the metal map etc, 16,384 = 2048 pixels +1 = 2049.....but 12,228 = 1528.5, do I round up or down here - for a final number of 1529, or should it be 1530 with the +1 pixel?
3) Also, GIMP doesn't want to scale it to exactly 1/8 the size of the original, no matter which method of interpolation (or none) I use, one dimension or the other always seems to end up off by few pixels, how can I get it to the correct size, or does it matter?
4) Question 3 aside, to make the metal map, I saved it as a 24-bit RGB image, trying to make it a red-channel only image seems difficult, does it have to be red-channel only? (GIMP doesn't seem to want to delete the Green and Blue channels, is that necessary?) I can select areas of the map, but can't seem to change them to red (I want to make all terrain metal, max metal underwater (like a metal map) and a lower amount around map edges at ground level, and a higher amount of metal (but not metal map max) near the center of the map. Is this possible, and how to do it?
I know, you're proably laughing, but any help would be appreciated. TYIA.
1) Using GIMP I made a grayscale .bmp of what I want, but I am confused if it's supposed to be an 8-bit or 24-bit image (one tutorial mentions 8-bit), I saved it as a 24-bit grayscale, is this correct?
2) I like large maps, so it's 32 x 24, which translates to a 192 MB .bmp at 16,384 x 12,228 (x 512) pixels. When I try to scale it down to 1/8 size +1 to make the metal map etc, 16,384 = 2048 pixels +1 = 2049.....but 12,228 = 1528.5, do I round up or down here - for a final number of 1529, or should it be 1530 with the +1 pixel?
3) Also, GIMP doesn't want to scale it to exactly 1/8 the size of the original, no matter which method of interpolation (or none) I use, one dimension or the other always seems to end up off by few pixels, how can I get it to the correct size, or does it matter?
4) Question 3 aside, to make the metal map, I saved it as a 24-bit RGB image, trying to make it a red-channel only image seems difficult, does it have to be red-channel only? (GIMP doesn't seem to want to delete the Green and Blue channels, is that necessary?) I can select areas of the map, but can't seem to change them to red (I want to make all terrain metal, max metal underwater (like a metal map) and a lower amount around map edges at ground level, and a higher amount of metal (but not metal map max) near the center of the map. Is this possible, and how to do it?
I know, you're proably laughing, but any help would be appreciated. TYIA.