XTA 664 beta
Posted: 02 Jun 2011, 02:26
so, i had few (somehow) pretty good xta games lately. feels like good old xta. in the bad way.
when Deadnight Warrior dev'd one of the previous version of xta i was like, woooaaah, nice, pretty stump buff, its no longer babbXta (op coms). i felt like DW tried (succesfully) to remove aa spam in xta.
but now, what the heck with these fighters ? seriously this is probably the worse thing i have ever seen in xta, probably even worse than core com being able to dgun arm one.
how does regular game looks like - dude goes straight fighter spam. that means :
- rushing enemy base with freaker, pw/ak or whatever else fails horribly.
- anything which is not aa gets eaten by fighters.
now... com cannot make aa, player cannot keep xta com in base coz its simply a waste. cons at front die easly. so player needs to spam jethros/samsons again. was that what u wanted ? hrm, i dont think so...
another thing that suprised me a lot is lack of aa in t2 kbot labs (no, pelican is not any aa at all)
sea looks also pretty terrible, but ill need to play few more sea games (t1 sea doesnt have any decent aa either)
so, basicly - cool, dynamic, enjoyable, less ridiculous xta got changed into old, ridiculous, 1-3 unit dtXta.
i like new coms especially, which were one man army before, but that doesnt change fact that new xta is simply annoying ;_;
when Deadnight Warrior dev'd one of the previous version of xta i was like, woooaaah, nice, pretty stump buff, its no longer babbXta (op coms). i felt like DW tried (succesfully) to remove aa spam in xta.
but now, what the heck with these fighters ? seriously this is probably the worse thing i have ever seen in xta, probably even worse than core com being able to dgun arm one.
how does regular game looks like - dude goes straight fighter spam. that means :
- rushing enemy base with freaker, pw/ak or whatever else fails horribly.
- anything which is not aa gets eaten by fighters.
now... com cannot make aa, player cannot keep xta com in base coz its simply a waste. cons at front die easly. so player needs to spam jethros/samsons again. was that what u wanted ? hrm, i dont think so...
another thing that suprised me a lot is lack of aa in t2 kbot labs (no, pelican is not any aa at all)
sea looks also pretty terrible, but ill need to play few more sea games (t1 sea doesnt have any decent aa either)
so, basicly - cool, dynamic, enjoyable, less ridiculous xta got changed into old, ridiculous, 1-3 unit dtXta.
i like new coms especially, which were one man army before, but that doesnt change fact that new xta is simply annoying ;_;