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KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 19:37
by KaiserJ
These posts were split into a new topic at the author's request. ~SinbadEV

standard adventuring tools and implements
Re: Random WIP
Posted: 12 May 2011, 19:39
by knorke
make seperate magacines/clips seperate pieces so they can be thrown away during reloading PRO STYLE
Re: Random WIP
Posted: 12 May 2011, 19:41
by MidKnight
KAISER IS MAKING THE SPRING MMO WOOOOO
Re: Random WIP
Posted: 12 May 2011, 19:44
by KaiserJ
but yeah/ if i missed anyones favorite gun from some other game, pipe up now, 'cause i want to include it. moving along to lasers and plasmas and what-have-you next
i will probably desaturate these a bit; they are super colorful so they can be told apart but i think i went a tad overboard
Re: Random WIP
Posted: 12 May 2011, 19:50
by MidKnight
As long as we get a R.Y.N.O., I'll be as happy as a clam.

Re: Random WIP
Posted: 12 May 2011, 19:55
by knorke
some maschine gun with ammo belt, ie mg 42
single shot grenade launcher (maybe bounces on floor and never hits)

must make floooompf sound when fired
flame thrower for teamkilling noobs
crossbow with arrows or normal bow

Re: Random WIP
Posted: 12 May 2011, 20:06
by KaiserJ
heh i'll add 'em all... can't believe i forgot the MG, i generally go right for those in most games (i dont want any weapons that are more than one object... i'll probably remove the ammo belt)
single shot nade launcher will be in for sure; expect others of the same "single shot" type like antitank rockets and claymores and other lovely things
crossbow gives lots of interesting variation in terms of arrows with encindiary/explosive/poisoned tips...
MK what sort of rounds does that puppy shoot?
Re: Random WIP
Posted: 12 May 2011, 20:34
by smoth

For smoke, nonleathal(stun) bean bags
P90
And

Re: Random WIP
Posted: 12 May 2011, 20:36
by SinbadEV
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 22:41
by Neddie
Lever action anything.
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 22:46
by KaiserJ
like the winchester 1892? or is there another one im not familiar with
i could make the plasma guns lever action

Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 23:10
by oksnoop2

I always enjoyed the harpoon gun in various games that implemented them. Brass would be preferred.
Also let's see here.. I don't see a sniper rifle or a flare gun. Oh and the those 4 barreled darringers are neat.
Can't forget portal guns or gravity guns

Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 23:40
by Neddie
1873 Winchester Rifle, M1887 Winchester Shotgun, M1895 Colt-Browning MG.
Also, I have a soft spot for anything designed by Aimo Lahti. See the Suomi and Lahti guns.
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 23:43
by SinbadEV
I've always been partial to comically large hand held chain guns (TF2 Heavies)... and the Nail guns from quake.
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 12 May 2011, 23:44
by 1v0ry_k1ng
dont forget the Skorpion <3
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 13 May 2011, 00:25
by KaiserJ
so far ive added
m249 mg
.38 derringer
m79 grenade launcher
winchester 1894
skorpion 61
harpoon gun (ill just change the image supplied a little)
nerf maverick (needs a buff?)
the rest will go in later (they require more modelling)
but keep going;
i'm feeling a bit light on the assault rifle side, any of note to add?
also : you guys like swords and clubs and stuff? some requests of those would be nice, as i'll be getting to those next, and i'd hate to leave out favorites

if anyone feels inclined some cool gun concepts too, i wouldn't mind having a peek at those
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 13 May 2011, 00:40
by smoth
I could help with swords I am pretty fast with that and have a few already.
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 13 May 2011, 00:44
by SinbadEV
Just off the top of my head, You need the master sword from Zelda, at least a few Keyblades, cloud's sword, Sword-Chucks, Light Saber, a Yo Yo, and a Guitar/Axe.
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 13 May 2011, 00:58
by KaiserJ
smoth wrote:I could help with swords I am pretty fast with that and have a few already.
ill catch you later on the lobby and give you some details/peek @ the atlas, that will help; would love to get some designs from you
avoiding multi-part weapons like nunchuks for now because they will require unique animations (wheras some sword thrusts and bashes are probably universal) and make things even more complicated than they are at the moment (which seems pretty fing complicated)
sinbad i'm not going to steal directly from other games although i'm sure that a master sword and a cloud strife sword will an equivalent
Re: KaiserJ's Guns [Split from Random WIP]
Posted: 13 May 2011, 01:23
by knorke
for some weapons multiple parts would have been awesome. like the ones you fold in the middle to reload (grenade launcher, shotgun)
but yes, have to put a line somewhere.
for sword type weapons, maybe a chainsaw?
and a shovel like in day of defeat.
also throwable things like rocks, grenade, molotow cocktail, spear.
for rifles:
rifle with attached grenade launcher
tommy gun (with drum magacine for mafia gansta style)
sten gun
old flint lock muskete or pistol
boom box!
http://www.youtube.com/watch?v=8aJjMOy- ... re=related
dont know the know of the weapon but such round magacines help make the weapon look pretty unique:
