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missing pieces error in corrad.cob

Posted: 31 Mar 2011, 11:21
by knorke
when building core radar tower:
[f=0002613] CobWarning: Couldn't find a piece named "star" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "light1" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "light2" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "light3" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "light4" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "point1" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "point2" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "point3" in the model (in scripts/corrad.cob)
[f=0002613] CobWarning: Couldn't find a piece named "point4" in the model (in scripts/corrad.cob)
[f=0002747] ScriptError: Invalid piecenumber outside script execution
[f=0002751] CobError: Invalid piecenumber for emit-sfx (in scripts/corrad.cob:Standby at 2e)
[f=0002751] CobError: Invalid piecenumber for emit-sfx (in scripts/corrad.cob:Standby at 7f)
[f=0002751] CobError: Invalid piecenumber for emit-sfx (in scripts/corrad.cob:Standby at e4)
[f=0002751] CobError: Invalid piecenumber for emit-sfx (in scripts/corrad.cob:Standby at 115)
[f=0002751] CobError: Invalid piecenumber (in scripts/corrad.cob:Standby at 142)
[f=0002751] CobError: Invalid piecenumber (in scripts/corrad.cob:Standby at 142)
[f=0002751] CobError: Invalid piecenumber (in scripts/corrad.cob:Standby at 142)
[f=0002751] CobError: Invalid piecenumber (in scripts/corrad.cob:Standby at 142)
http://pastebin.com/bAThVh3C

Re: missing pieces error in corrad.cob

Posted: 31 Mar 2011, 11:23
by Beherith
No such error here, are you sure there isnt some kind of conflict in your mods directory?

Re: missing pieces error in corrad.cob

Posted: 31 Mar 2011, 11:44
by knorke
dunno.
it was an online game and there was no sync error.
attached replay.

Re: missing pieces error in corrad.cob

Posted: 31 Mar 2011, 12:42
by Niobium
knorke wrote:dunno.
it was an online game and there was no sync error.
attached replay.
If I remember correctly that map overrides the core radar unit/script, and given its age probably gives errors in current spring.