Where to declare the AI options of Lua AI ?
Posted: 20 Jan 2011, 01:10
Please move this thread if it's not in the right place.
I would be cool if my Lua AI had some settings to customise it.
I heard AI options is now implemented and supported by lobbies.
However, the only exemple I can find are C AI.
What would be the equivalent of AIOptions.lua for a LuaAI?
I would be cool if my Lua AI had some settings to customise it.
I heard AI options is now implemented and supported by lobbies.
However, the only exemple I can find are C AI.
What would be the equivalent of AIOptions.lua for a LuaAI?