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Gridlocked units

Posted: 03 Jan 2011, 13:25
by BaNa
Gridlocked units, on an epic scale.

I do not know if this has happened to anyone else, its new for me.

Happened after a com explosion where the target was.


http://www.youtube.com/watch?v=0jcHjFtQX8c

Re: Gridlocked units

Posted: 05 Jan 2011, 07:44
by knorke
They take damage by bumping into each other? Oo
what spring version?
Spring 0.82.7 bug fix release seems to have many fixes to pathing.

Re: Gridlocked units

Posted: 05 Jan 2011, 08:26
by smoth
1) try my movdefs fix code to see if there is a footprint issue
2) try minCollisionSpeed 9001 should set them to only take damage from unit colliding at >9000 speed. This might resolve the pushing explosions.