Can't start any games, it crashes under 'Unit loading'
Posted: 19 Dec 2010, 19:42
Hey,
I am back unfortunately.
My Spring now keeps crashing with every mod I pick on every map I choose to play.
My infolog doesn't show anything. :S
LogOutput initialized.
Spring 0.82.6.1 (0.82.6.1)
Build date/time: Oct 15 2010 20:04:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Tom\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
AMD Phenom(tm) II X4 955 Processor; 4094MB RAM, 8187MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Using read-only data directory: C:\Users\Tom\Documents\My Games\Spring\
Scanning: C:\Users\Tom\Documents\My Games\Spring\maps
Scanning: C:\Users\Tom\Documents\My Games\Spring\mods
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1440x900, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1024x768, 800x600, 720x576, 720x480, 656x496, 640x480
Video mode set to 1920x1080/32bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.9017
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 5700 Series
[ 0] GLSL: 1.40
[ 0] GLEW: 1.5.4
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 5 ms
[ 0] Starting demo recording
[ 0] Using map Battle_for_Eidola_Prime-v01
[ 0] Recording demo demos/20101219_193536_Battle_for_Eidola_Prime-v01_0.82.6.sdf
[ 0] Using mod Balanced Annihilation V7.19
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Using mod archive BA719 l.sd7
[ 0] Loading client data: 58 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 77 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.367000
[ 0] Loading GameData Definitions: 402 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 1078 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e33310b7
[ 0] Loading .smt tile-file "maps/Battle_for_Eidola_Prime-v01.smt"
[ 0] Loading 197253 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 28 ms
[ 0] Generating 3D trees
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 0 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.82.6.1 (0.82.6.1)
[ 0] -> Connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: 8e500e4d70092fdbf34f09001cdf4421
[ 0] invalid added point: Start 1
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: land map detected
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: New map-learning file created
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: AAI loaded
[ 60] Skirmish AI "Bot1" took over control of team 0
I am back unfortunately.
My Spring now keeps crashing with every mod I pick on every map I choose to play.
My infolog doesn't show anything. :S
LogOutput initialized.
Spring 0.82.6.1 (0.82.6.1)
Build date/time: Oct 15 2010 20:04:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Tom\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
AMD Phenom(tm) II X4 955 Processor; 4094MB RAM, 8187MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Using read-only data directory: C:\Users\Tom\Documents\My Games\Spring\
Scanning: C:\Users\Tom\Documents\My Games\Spring\maps
Scanning: C:\Users\Tom\Documents\My Games\Spring\mods
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1440x900, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1024x768, 800x600, 720x576, 720x480, 656x496, 640x480
Video mode set to 1920x1080/32bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.9017
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 5700 Series
[ 0] GLSL: 1.40
[ 0] GLEW: 1.5.4
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 5 ms
[ 0] Starting demo recording
[ 0] Using map Battle_for_Eidola_Prime-v01
[ 0] Recording demo demos/20101219_193536_Battle_for_Eidola_Prime-v01_0.82.6.sdf
[ 0] Using mod Balanced Annihilation V7.19
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Using mod archive BA719 l.sd7
[ 0] Loading client data: 58 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 77 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.367000
[ 0] Loading GameData Definitions: 402 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 1078 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e33310b7
[ 0] Loading .smt tile-file "maps/Battle_for_Eidola_Prime-v01.smt"
[ 0] Loading 197253 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 28 ms
[ 0] Generating 3D trees
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 0 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.82.6.1 (0.82.6.1)
[ 0] -> Connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: 8e500e4d70092fdbf34f09001cdf4421
[ 0] invalid added point: Start 1
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: land map detected
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: New map-learning file created
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: AAI loaded
[ 60] Skirmish AI "Bot1" took over control of team 0