Tech Annihilation v1.06
Posted: 11 Dec 2010, 05:49
Tech Annihilation v1.06;
Changelog;
Addons:
-New buildpics from Nixtux
-New Addons sound to units [Nixtux and Deadnightwarrior]
-Better Pathifing for vehicles increased slope 18 to 20
Lua
-Ice ui and gui removed*
-Latest Red ui version added*
-dynamic volume added thanks [Deadnightwarrior, and Nixtux]
-Fixed Defense Range Crash
-Added autoreclaim health assist fixed version from capob5
T1
-Jeager metalcost reduced [155 to 122]
-Upgraded ak metal cost increased slighty [40 to 46], Energy cost increased slighty [100 to 125],
Morph time slighty increased [5 to 10]*
-Thud into T2 kbot cons xp require increased [0.60 to 0.80], Metal cost increased [300 to 960]
-Hammer into T2 kbot cons xp require increased [0.60 to 0.75], Metal cost increased [300 to 1000]
-Slasher into T2 vehicle metal cost increased [650 to 1140]
-Samson into T2 vehicle metal cost increased [650 to 1200]
T1,5
-Scar range decreased [750 to 700]
-Dark range decreased [ 800 to 750]
-Sonic riot tank no longer try to target air
-Brutus modified to 1.04 version cost-s
-Dao turret torque speed increased
-Emancipator hp slighty increased [3977 to 4128]
T2
-Banisher range increased [800 to 900]
-Penetrator range increased [800 to 850]
-Fido damage tweaked increased [255 to 361]
-Orca no longer requires T3 center, its now an standard t2 amphibious unit
-Totalitarian no Longer requires Tech 2 research center
T2,5
-Cavalier metalcost reduced [2467 to 1877]
-Tarantel Sonar range increased [135 to 410]
T3
-Praetorian Head damage reduced [3000 to 2000], range decreased [1200 to 800],
Rocket damage reduced [390 to 240], range decreased [1150 to 750]
gun damage reduced [120 to 80], shield radius increased [280 to 360]
Ships:
T1
-antiswarm hover tanks no longer requires Research center
Spiders:
-Arm spiderlab and core spiderlab metalcost reduced ~500
-Wolf emp sniper now cloacks [100 energy] in stop, [400 energy] in movement
AIR
T1,5
-Arm and Core transports now can pick up coms underwater [in beta]
T2,5
-Stratofortress speed increased [7 to 9]
-Long ammo heavy bomber speed increased [6.6 to 9.5]
Commanders;
-Batle/combat commanders and up when self destruction no longer will kill other commander in range
of the explosion if that commander got 2700 hp or up clean
-Helper no longer will make Upg hlt, Buildpower reduced [550 to 300, same as nanotower]
-----------------------
http://springfiles.com/show_file.php?id=2866
ok theres the changelog, new balances and ideas would be a helpfull
Changelog;
Addons:
-New buildpics from Nixtux
-New Addons sound to units [Nixtux and Deadnightwarrior]
-Better Pathifing for vehicles increased slope 18 to 20
Lua
-Ice ui and gui removed*
-Latest Red ui version added*
-dynamic volume added thanks [Deadnightwarrior, and Nixtux]
-Fixed Defense Range Crash
-Added autoreclaim health assist fixed version from capob5
T1
-Jeager metalcost reduced [155 to 122]
-Upgraded ak metal cost increased slighty [40 to 46], Energy cost increased slighty [100 to 125],
Morph time slighty increased [5 to 10]*
-Thud into T2 kbot cons xp require increased [0.60 to 0.80], Metal cost increased [300 to 960]
-Hammer into T2 kbot cons xp require increased [0.60 to 0.75], Metal cost increased [300 to 1000]
-Slasher into T2 vehicle metal cost increased [650 to 1140]
-Samson into T2 vehicle metal cost increased [650 to 1200]
T1,5
-Scar range decreased [750 to 700]
-Dark range decreased [ 800 to 750]
-Sonic riot tank no longer try to target air
-Brutus modified to 1.04 version cost-s
-Dao turret torque speed increased
-Emancipator hp slighty increased [3977 to 4128]
T2
-Banisher range increased [800 to 900]
-Penetrator range increased [800 to 850]
-Fido damage tweaked increased [255 to 361]
-Orca no longer requires T3 center, its now an standard t2 amphibious unit
-Totalitarian no Longer requires Tech 2 research center
T2,5
-Cavalier metalcost reduced [2467 to 1877]
-Tarantel Sonar range increased [135 to 410]
T3
-Praetorian Head damage reduced [3000 to 2000], range decreased [1200 to 800],
Rocket damage reduced [390 to 240], range decreased [1150 to 750]
gun damage reduced [120 to 80], shield radius increased [280 to 360]
Ships:
T1
-antiswarm hover tanks no longer requires Research center
Spiders:
-Arm spiderlab and core spiderlab metalcost reduced ~500
-Wolf emp sniper now cloacks [100 energy] in stop, [400 energy] in movement
AIR
T1,5
-Arm and Core transports now can pick up coms underwater [in beta]
T2,5
-Stratofortress speed increased [7 to 9]
-Long ammo heavy bomber speed increased [6.6 to 9.5]
Commanders;
-Batle/combat commanders and up when self destruction no longer will kill other commander in range
of the explosion if that commander got 2700 hp or up clean
-Helper no longer will make Upg hlt, Buildpower reduced [550 to 300, same as nanotower]
-----------------------
http://springfiles.com/show_file.php?id=2866
ok theres the changelog, new balances and ideas would be a helpfull