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EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 17:42
by Google_Frog
EE doesn't work for the latest Spring so I fixed it. It is based on v46.

http://www.springfiles.com/show_file.php?id=2865

Changes:
  • Changed modrules.tdf to modrules.lua
  • Removed AllowUnsafeChanges("USE AT YOUR OWN PERIL")
  • Added Tobi's start unit spawn gadget
  • Removed Hub Yardmaps so that they are treated like builders instead of factories.

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 18:00
by knorke
cool.
though 0.46 already the tiny units, didnt it?

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 18:10
by Google_Frog
What's wrong with tiny units? It makes it epic.

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 18:26
by FireStorm_
I've always found EE units hard to recognise, of witch to-similar-appearance is the main reason. Small size probably doesn't help with that problem.

On the other hand i don't know how it used to be, and overall I like the relative proper scale of the units relative to each other.

Anyway, cool that it is playable again. :-)

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 19:12
by pintle
A bunch of us tested a while back, and like I kept on telling people large unit EE had terribad balance, unit ranges alone were very broken.

Big unit EE nostalgia= for people who never played much EE.

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 19:15
by knorke
i never played much EE after they got tinyfied

Re: EE Fixed for 0.82.6.1

Posted: 27 Nov 2010, 23:16
by Wombat
tiny units are always terribl to use, but after this jizzing i cant wait to try it

Re: EE Fixed for 0.82.6.1

Posted: 29 Nov 2010, 06:48
by Forboding Angel
Oi, I'm glad someone did it, but if fang sees this, epic raeg will ensue.

Edit: I just happened to think, a mutator would not be infringing on the copyright.

Re: EE Fixed for 0.82.6.1

Posted: 29 Nov 2010, 07:25
by FLOZi
He can rage all he want, its been dead long enough that complaint is illegitimate.

Re: EE Fixed for 0.82.6.1

Posted: 29 Nov 2010, 10:08
by zwzsg
Edit: I just happened to think, a mutator would not be infringing on the copyright.
You can't have a mutator of an archive that is ignored by Spring (modinfo.tdf).