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Invincible DDOSED flow
Posted: 24 Nov 2010, 21:33
by zwzsg
Please explain me why the flow at 5:45 doesn't die:

Re: Invincible DDOSED flow
Posted: 25 Nov 2010, 02:55
by knorke
There is something that a unit can have 0 or NaN health and then it not be killed. I think I read in lobby that it is already fixed or being fixed.
Re: Invincible DDOSED flow
Posted: 25 Nov 2010, 18:35
by KDR_11k
Paralysis disables the unit's update function, by the looks of it bullets are passing through so some collision data isn't correct, possibly something that gets updated regularly but can end up wrong for a frame or two...
Re: Invincible DDOSED flow
Posted: 26 Nov 2010, 11:12
by zwzsg
So, engine bug?
Re: Invincible DDOSED flow
Posted: 26 Nov 2010, 15:50
by KDR_11k
Highly likely.