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ct feature suggestions/contributions?

Posted: 25 Oct 2010, 06:06
by oksnoop2
So i'm working on kind of a marsh/swamp map.

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The height map is peet's avatar. It looked fun to play on. The light brown areas are crossable by land units and t1 boats, the dark brown area is deep enough to build docks. The rest is land.

Anyway if anyone has any ideas or models i could use as swamp/marsh features let me know. I live in Indiana: The land of corn fields. So i don't really know what to make for this environment. :-)

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^Trying to make a dead tree. Does this look like dead tree or a coat rack?

Re: ct feature suggestions/contributions?

Posted: 10 Nov 2010, 22:36
by PicassoCT
moo
more like this.jpg
(395.14 KiB) Downloaded 3 times
r like this

Re: ct feature suggestions/contributions?

Posted: 11 Nov 2010, 05:58
by Kenku
Seems almost like a peet bog. How bout some swampy bushes or mangrove trees, especially along the slope?