ct feature suggestions/contributions?
Posted: 25 Oct 2010, 06:06
So i'm working on kind of a marsh/swamp map.



The height map is peet's avatar. It looked fun to play on. The light brown areas are crossable by land units and t1 boats, the dark brown area is deep enough to build docks. The rest is land.
Anyway if anyone has any ideas or models i could use as swamp/marsh features let me know. I live in Indiana: The land of corn fields. So i don't really know what to make for this environment.

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^Trying to make a dead tree. Does this look like dead tree or a coat rack?



The height map is peet's avatar. It looked fun to play on. The light brown areas are crossable by land units and t1 boats, the dark brown area is deep enough to build docks. The rest is land.
Anyway if anyone has any ideas or models i could use as swamp/marsh features let me know. I live in Indiana: The land of corn fields. So i don't really know what to make for this environment.


Uploaded with ImageShack.us
^Trying to make a dead tree. Does this look like dead tree or a coat rack?