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some (important) things still missing
Posted: 03 Oct 2005, 06:32
by monohouse
left clicking deselects ? wtf ? why isn't there an option to change that ?
how can I monitor the framerate ? how about a console and some commands in it ? /bind /name and stuff like that ? my $NASA_class_system is too slow ? wtf ? why couldn't you make a few exe's each for a different subarchitecture ? maybe some manual code too ?
the mouse part is the really important one, you are welcome to ignore the rest
Posted: 03 Oct 2005, 06:35
by Gnomre
There's a command to show FPS and other junk, but I don't remember it offhand.
Maybe if you want changes done you should do them yourself and submit them...
Posted: 03 Oct 2005, 06:51
by monohouse
I whant to assign every action and it's key/axis, damn I whant to be able to even use my stick to play ! WTF LOL
seriously, mapping axis to the mouse manually and assigning what the mouse will do and with what key is something that should be seriously considered, maybe allow some variables in the uikeys.txt ?
Posted: 03 Oct 2005, 07:21
by FolCan
To show framerate and other junk press B.. Or atleast i think its B
Posted: 03 Oct 2005, 07:27
by [K.B.] Napalm Cobra
Its B.
Posted: 03 Oct 2005, 07:36
by tanelorn
It's also listed in the readme and FAQ.
Too bad your NASA class system didn't come with a NASA class brain.

Posted: 03 Oct 2005, 07:46
by monohouse
thanks dude LOL
Posted: 03 Oct 2005, 08:23
by mongus
mah, who's this dude? doesnt even know the importance of rmb?
mono brain cell
Posted: 03 Oct 2005, 11:17
by IMSabbel
Mac user :D
Posted: 03 Oct 2005, 16:53
by FizWizz
does Spring run on Macs?
and what's with the extra "lol"s and "wtf"s? cut it out, it's retarded.