Page 1 of 1

Announcement: D-Gun limit removal from the engine

Posted: 09 Sep 2010, 19:13
by BrainDamage
Starting from the next major spring release ( read: at least 6 months from this post timestamp, something like 0.83.x ), spring will stop handling d-gun limit option from the engine internals

there's a sample gadget that replaces it's functionality, mods that wishes to use it can get it in springcontent archive, LuaGadgets/LuaRules/Gadgets/unit_limit_dgun.lua

The additional API for AIs and Lua script that handles it will be removed

some forum moderator please sticky this thread in Games & Mods, AI and Lua forum

Edit: grammar and spelling and a small mistake

Re: Announcement: D-Gun limit removal from the engine

Posted: 09 Sep 2010, 19:21
by FLOZi
Thanks for informing the unwashed masses 8) (Though I already knew as i read the git log every day)

Perhaps BD should be given dev status on the forum? Or at least moderator abilities.

Re: Announcement: D-Gun limit removal from the engine

Posted: 09 Sep 2010, 20:45
by Karl
Widget? :S you mean Gadgets

Re: Announcement: D-Gun limit removal from the engine

Posted: 09 Sep 2010, 20:52
by BrainDamage
sorry, wrote the post a bit hastily, fixing grammar and widget vs gadget

Re: Announcement: D-Gun limit removal from the engine

Posted: 13 Apr 2015, 13:47
by 8611
Generally it is understood that many game-specifique were moved from engine to mods, no use to list every detail.
Can be added to https://springrts.com/wiki/EngineChange ... ontentDevs or other changelogs. (if someone really cares about things from five years ago.)