Wings->3do conversion problems
Posted: 02 Oct 2005, 02:27
I'm, at the moment, trying to mess around with the existing mod of Final Frontier to add another unit to the ARM side. I understand a bit of .cob scripting, and all I needed was a rudimentary model.
Now, I'm not an artist or anything, and this was my first model. It lacks any sort of real detail or style, much less a texture. It uses 3 primitive objects.
The spacecraft as shown in Wings
It fits the bill. There's also a turret and barrel, but those are simple and without any real consequence.
From there, I tried to import the exported .obj file into 3do Builder+, leaving me with...

Oops.
Does anyone know what's causing this problem?
Now, I'm not an artist or anything, and this was my first model. It lacks any sort of real detail or style, much less a texture. It uses 3 primitive objects.

It fits the bill. There's also a turret and barrel, but those are simple and without any real consequence.
From there, I tried to import the exported .obj file into 3do Builder+, leaving me with...

Oops.
Does anyone know what's causing this problem?