Zone Sharing
Posted: 25 Aug 2010, 21:18
Most of the time (yes I take BA as an exemple), the reason why a game is won on an (open) front depends on the coordination of the attacks.
Team A sometimes may have double units of team B if attacking with tanks is not coordinates with allies, team A will fail. This is the reason why good players are so willing to take other players units. Also, it seems natural not to be able to micro front all the time since you usually do other stuffs in the mean time like :
- micro raid on other part of the map
- micro air raid
- micro commander drop
- optimize eco
- ...
Anyway, the request I would like to be part of spring is the ability for users to define zones (squares ?) where:
- predifined allies (stored in a wish list of his choice) can take the control of his own units
- original player that control the unit can take control back of the unit at anytime
- option: if the units leave the area, the allies dont have the control of the unit anymore
I think this will enhance the diversity of the gameplay since someone could fully focus on something else if he wants to, and in the mean time, it will not handicapped his team by not microing at front(s).
I already know that some poeple will tell me to share unit instead of implement that but sharing predifined units all the time is quite time consuming (a few second can make you loose some time to micro)
The reason I play spring is because of its awsome GUI/ability to macro hundred of different unit in a very efficient way that no other game I know can do. I realy think this kind of feature will make spring a little bit more ... spring ... pushing further away what makes spring so awsome
I realy dont know if there is any chance it could happen since I realize the ID definition of the player could be a problem
Anyhow, I hope it will be possible one day
Team A sometimes may have double units of team B if attacking with tanks is not coordinates with allies, team A will fail. This is the reason why good players are so willing to take other players units. Also, it seems natural not to be able to micro front all the time since you usually do other stuffs in the mean time like :
- micro raid on other part of the map
- micro air raid
- micro commander drop
- optimize eco
- ...
Anyway, the request I would like to be part of spring is the ability for users to define zones (squares ?) where:
- predifined allies (stored in a wish list of his choice) can take the control of his own units
- original player that control the unit can take control back of the unit at anytime
- option: if the units leave the area, the allies dont have the control of the unit anymore
I think this will enhance the diversity of the gameplay since someone could fully focus on something else if he wants to, and in the mean time, it will not handicapped his team by not microing at front(s).
I already know that some poeple will tell me to share unit instead of implement that but sharing predifined units all the time is quite time consuming (a few second can make you loose some time to micro)
The reason I play spring is because of its awsome GUI/ability to macro hundred of different unit in a very efficient way that no other game I know can do. I realy think this kind of feature will make spring a little bit more ... spring ... pushing further away what makes spring so awsome
I realy dont know if there is any chance it could happen since I realize the ID definition of the player could be a problem
Anyhow, I hope it will be possible one day