Camera angle, water, and you.
Posted: 24 Aug 2010, 23:50
For simplicity's sake I drew my problem/request.
I'd like it so when I tell a unit to attack water, it attacks the point I tell it to.
EDIT: I realize there's already UI implimentation of an indicator showing where the unit will shoot on the water's surface depending where your mouse is in relation to the actual land underneath, and I SUPPOSE if thats all thats possible then OK -- I'd like the same implimented for moving, fight moving etc -- ALL mouse interaction features with water.
I'd like it so when I tell a unit to attack water, it attacks the point I tell it to.
EDIT: I realize there's already UI implimentation of an indicator showing where the unit will shoot on the water's surface depending where your mouse is in relation to the actual land underneath, and I SUPPOSE if thats all thats possible then OK -- I'd like the same implimented for moving, fight moving etc -- ALL mouse interaction features with water.