luaUI crashing in 0.82.2
Posted: 13 Aug 2010, 21:03
The game crashes when luaUI is being loaded. judging from the infolog, its happening from the mod. This is with BA712 and BA714.
Any ideas? Code posted below.
Any ideas? Code posted below.
Code: Select all
LogOutput initialized.
Spring 0.82.2.0 (0.82.2)
Build date/time: Aug 13 2010 12:34:24
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Users\Margaret\AppData\Local\springsettings.cfg
using default configuration source "C:\Users\Margaret\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 32-bit (build 7600)
Pentium(R) Dual-Core CPU T4200 @ 2.00GHz; 3003MB RAM, 6004MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring\
Using read-only data directory: C:\Users\Margaret\Documents\My Games\Spring\
Scanning: C:\Users\Margaret\Documents\My Games\Spring\maps
Scanning: C:\Users\Margaret\Documents\My Games\Spring\mods
Scanning: C:\Users\Margaret\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 1024x768/32bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.0 - Build 8.15.10.2182
[ 0] GL: Intel
[ 0] GL: Mobile Intel(R) 4 Series Express Chipset Family
[ 0] GLSL: 1.20 - Intel Build 8.15.10.2182
[ 0] GLEW: 1.5.4
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 272 ms
[ 0] Starting demo recording
[ 0] Using map BattleCity-v1
[ 0] Recording demo demos/20100813_145633_BattleCity-v1_0.82.2.sdf
[ 0] Using mod Balanced Annihilation V7.14
[ 0] Using mod archive BA714.sd7
[ 0] Loading client data: 217 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 3 ms
[ 0] Camera and mouse: 283 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.752000
[ 0] Loading GameData Definitions: 987 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 149 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: 69ee7c6e
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] [CShaderHandler::CreateShaderObject]
[ 0] shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[ 0] [CShaderHandler::CreateShaderObject]
[ 0] shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[ 0] [CShaderHandler::CreateShaderObject]
[ 0] shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[ 0] Loading .smt tile-file "maps/BattleCity-v1.smt"
[ 0] Loading 13454 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 8 ms
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 1 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] blur api: your hardware does not support shaders
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Spring 0.82.2.0 (0.82.2) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x76ed6030
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x76e80000 ntdll
[ 0] 0x76a00000 kernel32
[ 0] 0x75050000 KERNELBASE
[ 0] 0x10000000 DevIL
[ 0] 0x76be0000 MSVCRT
[ 0] 0x765d0000 ADVAPI32
[ 0] 0x76fc0000 sechost
[ 0] 0x75470000 RPCRT4
[ 0] 0x67390000 GLU32
[ 0] 0x673c0000 OPENGL32
[ 0] 0x76380000 GDI32
[ 0] 0x76930000 USER32
[ 0] 0x76670000 LPK
[ 0] 0x76750000 USP10
[ 0] 0x691a0000 DDRAW
[ 0] 0x690c0000 DCIMAN32
[ 0] 0x752d0000 SETUPAPI
[ 0] 0x75210000 CFGMGR32
[ 0] 0x76c90000 OLEAUT32
[ 0] 0x76d20000 ole32
[ 0] 0x750a0000 DEVOBJ
[ 0] 0x73a50000 dwmapi
[ 0] 0x75640000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x75710000 SHELL32
[ 0] 0x77050000 SHLWAPI
[ 0] 0x75600000 WS2_32
[ 0] 0x77040000 NSI
[ 0] 0x61b80000 zlib1
[ 0] 0x70780000 vorbisfile
[ 0] 0x68140000 ogg
[ 0] 0x64cc0000 vorbis
[ 0] 0x6b600000 OpenAL32
[ 0] 0x701e0000 WINMM
[ 0] 0x66fc0000 freetype6
[ 0] 0x62aa0000 glew32
[ 0] 0x002e0000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x74f00000 apphelp
[ 0] 0x5bb30000 AcXtrnal
[ 0] 0x76360000 IMM32
[ 0] 0x76680000 MSCTF
[ 0] 0x6a980000 dsound
[ 0] 0x73740000 POWRPROF
[ 0] 0x74f50000 CRYPTBASE
[ 0] 0x75680000 CLBCatQ
[ 0] 0x73a70000 MMDevApi
[ 0] 0x73df0000 PROPSYS
[ 0] 0x733d0000 wdmaud
[ 0] 0x740d0000 ksuser
[ 0] 0x73900000 AVRT
[ 0] 0x73390000 AUDIOSES
[ 0] 0x73650000 msacm32
[ 0] 0x734e0000 MSACM32
[ 0] 0x73380000 midimap
[ 0] 0x74fd0000 profapi
[ 0] 0x73d80000 uxtheme
[ 0] 0x047e0000 ig4icd32
[ 0] 0x6dbd0000 DINPUT
[ 0] 0x74340000 HID
[ 0] 0x750c0000 WINTRUST
[ 0] 0x750f0000 CRYPT32
[ 0] 0x75040000 MSASN1
[ 0] 0x6ef80000 dbghelp
[ 0] Stacktrace: