Generic Game Installer Builder.
Posted: 15 Jul 2010, 05:20
This is purely an idea, I dont have the skills to create the thing myself but i think it would be nice.
Please comment and find al the holes in my idea, or shoot it down. its just an idea and I don't really care what happens.
Generic Game Installer Builder.
Drop an sd7 into folder, edit some text files, compile and wham you have a game installer.
Maps are not targeted by this idea.
Why?
* Because reliance on a lobby to install games is not a great idea. The fact that lobbies help a lot is awesome(none of my friends have actually ever manually downloaded a game).
* It provides new games/mods developers a lower barrier of entry to gamers.
* reduces the distribution of sd7 for games making it easier to start up
* could* provide uninstall functionality
Ideally the game installer would search for spring and download and install it if its not present. that way you don't have to bundle it.
Problems:
* The hard part is searching for spring and downloading it if its not present.
* platform maintenance. such a "easy" system would be nice to have automatic construction of more than just windows, ie a dmg, deb, rpm, whateva.
Actually. CMake/CPack might be able to provide such a system. I might have a look into that.
Please comment and find al the holes in my idea, or shoot it down. its just an idea and I don't really care what happens.
Generic Game Installer Builder.
Drop an sd7 into folder, edit some text files, compile and wham you have a game installer.
Maps are not targeted by this idea.
Why?
* Because reliance on a lobby to install games is not a great idea. The fact that lobbies help a lot is awesome(none of my friends have actually ever manually downloaded a game).
* It provides new games/mods developers a lower barrier of entry to gamers.
* reduces the distribution of sd7 for games making it easier to start up
* could* provide uninstall functionality
Ideally the game installer would search for spring and download and install it if its not present. that way you don't have to bundle it.
Problems:
* The hard part is searching for spring and downloading it if its not present.
* platform maintenance. such a "easy" system would be nice to have automatic construction of more than just windows, ie a dmg, deb, rpm, whateva.
Actually. CMake/CPack might be able to provide such a system. I might have a look into that.