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[Request] Lua H menu replacement

Posted: 27 Jun 2010, 22:09
by Forboding Angel
Just what the title says. A replacement for the H menu ingame. SHould fit in with RedUI/lolUI window stylings (just needs to be semi close, doesn't have to exactly match).

Re: [Request] Lua H menu replacement

Posted: 27 Jun 2010, 22:12
by Jazcash
A decent Game Over screen would be nice too, possibly with better displayed statistics too. Maybe some stuff like individual player reports, units killed/lost, percentages, etc.

Re: [Request] Lua H menu replacement

Posted: 27 Jun 2010, 22:46
by Forboding Angel
Oh yes, that too ^^

Re: [Request] Lua H menu replacement

Posted: 28 Jun 2010, 16:57
by CarRepairer
Have you tried advanced playerlist? Let's you share resources and units and doesn't afraid of anything. I completely forgot the H menu existed, it's been years since I used it (and long since remapped my H key for better purposes).

Re: [Request] Lua H menu replacement

Posted: 28 Jun 2010, 17:20
by manolo_
nice hind car, but the ugly menus remains :(

Re: [Request] Lua H menu replacement

Posted: 28 Jun 2010, 17:25
by momfreeek
manolo_ wrote:nice hind car
This isn't the place to be admiring behinds :|

Re: [Request] Lua H menu replacement

Posted: 28 Jun 2010, 17:25
by zwzsg
manolo_ wrote:but the ugly menus remains :(
Spring.SendCommands("endgraph 0")

Re: [Request] Lua H menu replacement

Posted: 30 Jun 2010, 09:29
by Hobo Joe
on a mildly related note, it'd be super cool to get text command support for giving resources and units.


Like "zwzsg 100 m" "give zwzsg"(selection) etc. I know the adv player list can do it but it's tiny and annoying to deal with.


And yeah I'd love a new H menu, that thing has really been bugging me recently. And a new game end screen, or at least something that can make the graph statistics have a thicker easier to see line. -_-

Re: [Request] Lua H menu replacement

Posted: 30 Jun 2010, 15:51
by JohannesH
A improved endgame stats window (same stats and more, and nicer UI), and then make that window easily viewable at any time to specs and when watching a replay. And a way to easily toggle /specfullview too, a widget with these would be cool

Re: [Request] Lua H menu replacement

Posted: 01 Jul 2010, 06:50
by CarRepairer
JohannesH wrote:/specfullview
Set your hotkeys, do whatever. It's all there in the menu.
Image

Re: [Request] Lua H menu replacement

Posted: 01 Jul 2010, 08:37
by manolo_
looking good, but u need the ca-gui or?

Re: [Request] Lua H menu replacement

Posted: 01 Jul 2010, 11:21
by Regret
CarRepairer wrote:It's all there in the menu.
Why use a double border?

Re: [Request] Lua H menu replacement

Posted: 01 Jul 2010, 18:35
by CarRepairer
manolo_ wrote:looking good, but u need the ca-gui or?
No such ca-gui. Uses Chili.
Regret wrote:
CarRepairer wrote:It's all there in the menu.
Why use a double border?
Twice as good as single.

Re: [Request] Lua H menu replacement

Posted: 01 Jul 2010, 21:55
by manolo_
why should i chill, when i could have ice :D

Re: [Request] Lua H menu replacement

Posted: 02 Jul 2010, 03:12
by CarRepairer
Because you- oh wait I see what you did there.

Re: [Request] Lua H menu replacement

Posted: 02 Jul 2010, 10:25
by manolo_
:),

cant u ripp it out and make just a single widget that replaces them?

Re: [Request] Lua H menu replacement

Posted: 02 Jul 2010, 17:27
by CarRepairer
manolo_ wrote::),

cant u ripp it out and make just a single widget that replaces them?
Rip what out? The menu? It's a window with buttons created by Chili. I can't rip out the menu because it wouldn't be much of a menu without the window and buttons. It would be more like... nothing.