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New map - Hells Pass
Posted: 25 Sep 2005, 10:04
by mufdvr222
For want of a better name,, is about ready, here is a link if anyone is interested in giving it a bash.
The mountains running across the map are terrain typed "void" to force ground units through the pass.
8.3mb
http://www.mufdvr.222clan.com/Hells_Pass.sd7

Posted: 25 Sep 2005, 10:33
by SwiftSpear
minimap plz!
Posted: 25 Sep 2005, 10:57
by Gnomre
Posted: 25 Sep 2005, 13:24
by Warlord Zsinj
It should be "Hell
's Pass"

Posted: 25 Sep 2005, 14:15
by Justin Case
i've played it now 2 vs 2, very enjoyable
Posted: 25 Sep 2005, 14:26
by mufdvr222
Warlord Zsinj wrote:It should be "Hell
's Pass"

Ahh F**K I didn`t realise

should I correct that

Posted: 25 Sep 2005, 17:34
by AF
No actually that would eb the same as hell has pass, which isnt the same, I think if any apostrophe is needed it would be hells' pass.
Nice map though.
Posted: 26 Sep 2005, 03:14
by Warlord Zsinj
No, it is an appropriary apostrophe, showing belonging. As in "Jane's shoes" or "the dog's bone". It shows that the "pass" belongs to "hell".
Should hell be some sort of grouping such as "people" as in "peoples' republic", or where the previous word ends in an s, such as "the missus' cat". It is a dying rule though, and you'll rarely see signage using it correctly these days.

Posted: 26 Sep 2005, 22:33
by Doomweaver
Clearly it's Hell's Pass, cause hell owns the pass, well, they would if they were a team, because their basic infantry unit would be like a Pyro, which would kick ass.
Sorry, i'm bored.

Posted: 27 Sep 2005, 00:05
by IMSabbel
Well, talking about gameplay, not spelling :) :
Well, that pass really looks nasty. especially with blocking wreckage and those small hills look like the give great defensive positions...
So i guess this map will result in an air only battle most of the time

Posted: 27 Sep 2005, 00:43
by hrmph
Thanks peoples, ignorant people arguing about grammar is funny :) Edit: Looks cool btw keep up the good work!
Posted: 27 Sep 2005, 01:40
by GrOuNd_ZeRo
The map looks great! I haven't played it really besides a spawn file.
Posted: 27 Sep 2005, 16:19
by Justin Case
IMSabbel wrote:Well, talking about gameplay, not spelling :) :
Well, that pass really looks nasty. especially with blocking wreckage and those small hills look like the give great defensive positions...
So i guess this map will result in an air only battle most of the time

when we played it we made an airbridge of sumotransporting atlases
Posted: 28 Sep 2005, 02:55
by Warlord Zsinj
Since when were sumos transportable? Is this just XTA?
Man, the whole point of sumos is that they are practically a crawling moving fortress; making them transportable would completely unbalance them...
Posted: 28 Sep 2005, 03:16
by IMSabbel
Hey warlord, EVERYTHING that has legs is transportable in XTA, even krogoths (talk about unbalance goes here :D )....
Posted: 28 Sep 2005, 05:55
by Warlord Zsinj
... and that is why I play OTA.
Posted: 28 Sep 2005, 08:25
by mufdvr222
Yes its OTA for me or nothing, I never found wreckage to be much of a problem on maps like this, shure it builds up but its also falling in the middle of a fire zone in the pass area and is usually cleared away in short order by fire from all the other units that are blasting away there.
Posted: 28 Sep 2005, 21:35
by Dwarden
muf is this map "yet" at FileUniverse ? ... if not can You please send it there? thanks
Posted: 29 Sep 2005, 01:04
by mufdvr222
I cannot get it to upload to FU, a few seconds after I click submit I get a message "the document contains no data",, thats with firefox,, in IE I get 404.
I have what is possible the worlds slowest 56k dialup connection
uploading stuff is always an issue.
Posted: 29 Sep 2005, 01:59
by Gnomre
I'll do it then. I'll edit this post when I get it uploaded.
http://fileuniverse.com/?p=showitem&ID=1555
Too bad it wasn't 111 items later
You can upload more screenshots yourself.