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correct dds settings

Posted: 21 May 2010, 16:52
by caldera
i try to create a texture2. Depending on the mipmap settings the model is more or less invisible in spring, as soon as i add the texture 2 to it. Using only texture1 works fine though, so i think i am doing something wrong here:
dds.JPG
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Re: correct dds settings

Posted: 21 May 2010, 17:15
by jK
dds textures MUST have mipmaps

Re: correct dds settings

Posted: 21 May 2010, 18:47
by caldera
Thanks, that helped. mip maps + no alpha is working fine.