Page 1 of 1

[Request] Small Comm Choosing Gadget

Posted: 14 May 2010, 19:13
by Forboding Angel
Well, pretty much what the topic says. I would like at the beginning of the game for people to be able to choose a commander between 3 choices...

Hover
Amphibious
All-Terrain

Could this be done without too much trouble?
Edit: Should auto choose all-terrain after 5 or 10 seconds or something

Re: [Request] Small Comm Choosing Gadget

Posted: 14 May 2010, 19:32
by zwzsg
Aren't hovers amphibious?

Why not just starting with an amphibious all terrain? (Like TA commander is >_>)

Re: [Request] Small Comm Choosing Gadget

Posted: 14 May 2010, 19:33
by CarRepairer
Could you just make three different factions and let the player choose at the start?

If this solution is not what you want, I have a very easy solution for you: Morph gadget. Start with main comm that can morph into one of the three. No new gadgets required.

Re: [Request] Small Comm Choosing Gadget

Posted: 14 May 2010, 19:41
by Licho
We should code this for CA instead of having faction selection in lobby..

Re: [Request] Small Comm Choosing Gadget

Posted: 14 May 2010, 20:58
by Forboding Angel
zwzsg wrote:Why not just starting with an amphibious all terrain? (Like TA commander is >_>)

Well hell, I dunno, prolly because that never occurred to me lol. The existing comm is an all-terrain bot so adding amphibious ability isn't a big deal.

Thanks for pointing out the obvious. For some reason it just never really occurred to me.

Re: [Request] Small Comm Choosing Gadget

Posted: 16 May 2010, 07:24
by bobthedinosaur
I actually like the idea of in game choice for a faction.

Re: [Request] Small Comm Choosing Gadget

Posted: 16 May 2010, 08:38
by Forboding Angel
The aren't different factions. They are simply different techs. Evo has no teching per se, jsut tech requirements (power requirements). Fromt he very start of the game you have hover, amphibious, all terrain, and aircraft available to you, but they are in no way different factions.