Looking for a game to develop a SVM as AI controller for
Posted: 19 Apr 2010, 16:01
Hi,
Im doing a Masters in Computer Games Technology. My MAsters dissertation is to create a Support Vector Machine AI to control the enemy AI in a RTS. There are plenty of RTS's on here and im sure at least one will work for me.
What i need is one that isnt too complex. I saw a few mention that there are hundreds of units. That is far too much for my purposes. One with a much more limited number would be better for me.
Also I see there are many ways to implement AI, Lua scripts and various languages. I would prefer to do mine in C++. So a game where that is possible is preffered.
Also if people would let me know of their experiences developing AI for the Spring games thatd be great.
One more thing actually, could someone point me to some technical info about the AI in the games they rocommend. If there is non then could you leave a few lines describing it - if its a FSM, theres loads of states, how the strategy is handled, something along those lines.
Cheers, lads.
Im doing a Masters in Computer Games Technology. My MAsters dissertation is to create a Support Vector Machine AI to control the enemy AI in a RTS. There are plenty of RTS's on here and im sure at least one will work for me.
What i need is one that isnt too complex. I saw a few mention that there are hundreds of units. That is far too much for my purposes. One with a much more limited number would be better for me.
Also I see there are many ways to implement AI, Lua scripts and various languages. I would prefer to do mine in C++. So a game where that is possible is preffered.
Also if people would let me know of their experiences developing AI for the Spring games thatd be great.
One more thing actually, could someone point me to some technical info about the AI in the games they rocommend. If there is non then could you leave a few lines describing it - if its a FSM, theres loads of states, how the strategy is handled, something along those lines.
Cheers, lads.