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Ahoy
Posted: 21 Sep 2005, 04:01
by Candleman
.
Posted: 21 Sep 2005, 04:23
by [K.B.] Napalm Cobra
Sounds an aweful lot like an Earth2150 spin off to me.
Posted: 21 Sep 2005, 06:28
by Kuroneko
[K.B.] Napalm Cobra wrote:Sounds an aweful lot like an Earth2150 spin off to me.
More like I-Robot
Posted: 21 Sep 2005, 07:15
by Zoombie
Yay i posted. And my school dose give out homework, but my class's dont!
An interesting premis, but can it support a long run story? Thats another way to say ADD CHARICTERS NOW!
PS: Earth 2150, great game, great gameplay but horrible storyline. "the earth is spiraling into the sun via nuklear war!" yeah... right.
Posted: 21 Sep 2005, 07:31
by [K.B.] Napalm Cobra
I dunno, I thought the gameplay was inventive but left lacking.
Posted: 21 Sep 2005, 08:00
by Candleman
good thing i dont know what earth 2-whatever is!
and this is but the prolouge. its there to say 'this is what happened before this started'
and im going to bed.....
NOW.
Posted: 21 Sep 2005, 08:04
by Kuroneko
Zoombie wrote:the earth is spiraling into the sun
What do you expect when you fire nukes at the north pole?
Posted: 21 Sep 2005, 08:39
by Maelstrom
The Icecaps to melt. Not for the planet to move in its orbit. Did the nukulear bombs in Japan make the earth spiral ito the Sun? NO! What would a nuke in the norh pole do differently?
And I liked the story, but then again I like lots of cliche sci-fi stories.
Posted: 21 Sep 2005, 14:48
by Min3mat
tbh i thought earth 2150 was a GREAT concept, cool missions, nice unit designing feature...limited resources (except in a skirmish game)....TA owns it....let alone spring! =)
Re: Ahoy
Posted: 21 Sep 2005, 14:48
by FireCrack
Candleman wrote: As the percent of families with a robot reached 172%
[...]
Umm...
Posted: 21 Sep 2005, 14:49
by Min3mat
i.e some families had more than 1 robot!
Posted: 22 Sep 2005, 00:49
by Zoombie
i thought that was obviouse, actually...
Also i have found that the best thing about E2150 is that it has a home base in the campains, whitch ment you can centrilize your production, or build factorys all over the place. One complain though is that you cant recycle buildings, whitch would be a massive resours saver in the campain (where in you need to get a high number of resourses, so you can build an evac ship... or something, i was too busy building tanks)
Posted: 22 Sep 2005, 00:59
by FireCrack
Min3mat wrote:i.e some families had more than 1 robot!
That shouoldnt affect this, if half of all families have 2 robots and the other half have none, do you have 50% or 100% of familise with robots?
Posted: 22 Sep 2005, 06:41
by mongus
families that respawned, like in doom2, 110%kills :D
Posted: 22 Sep 2005, 06:50
by [K.B.] Napalm Cobra
Maybe it should have been a robots per family rather than a percentage?