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Lol widgets
Posted: 06 Apr 2010, 03:35
by Jazcash
Gotta love the effort some people put into their annoyance.
Widget which covers the whole map with lines.

Re: Lol widgets
Posted: 09 Apr 2010, 12:47
by Neddie
Replay, username, relevant information?
Re: Lol widgets
Posted: 09 Apr 2010, 13:21
by Jazcash
Dunno, were too many specs in the game to know which one knew Lua ¬_¬
Not really a report, just a kind of "Wow... look what they've done now! D:"
Re: Lol widgets
Posted: 09 Apr 2010, 15:24
by Niobium
With the replay you can see who did it via a widget, if you still have the replay.
Re: Lol widgets
Posted: 09 Apr 2010, 16:09
by CarRepairer
Who cares about covering the map with lines. But dicknipples? The person who drew that needs to be brought to justice.
Re: Lol widgets
Posted: 09 Apr 2010, 18:18
by SirMaverick
Niobium wrote:With the replay you can see who did it via a widget, if you still have the replay.
Ack. Also what coincidence that
such a widget already exists.
Re: Lol widgets
Posted: 09 Apr 2010, 19:42
by Jazcash
Here's the replay anyway:
http://replays.adune.nl/?2414
Skip to the end to see it.
Re: Lol widgets
Posted: 09 Apr 2010, 20:44
by SirMaverick
infolog wrote:
[ 0] Blocking map draw for [beep]beepiamacreep(24)
[ 4376] Blocking map draw for [GEC]lolforce(19)
[ 23361] Blocking map draw for comtronic_99(22)
[ 34038] Blocking map draw for [BSR]kekkek(4)
[ 43752] Blocking map draw for stig(21)
[ 44037] Game has ended
Due to comments and lag in replay: stig.
Re: Lol widgets
Posted: 09 Apr 2010, 20:45
by Jazcash
Nice, what do the numbers on the right mean?
Re: Lol widgets
Posted: 09 Apr 2010, 20:50
by SirMaverick
JAZCASH wrote:Nice, what do the numbers on the right mean?
Player number (not the same as team numbers).
Re: Lol widgets
Posted: 09 Apr 2010, 21:24
by KaiserJ
CarRepairer wrote:Who cares about covering the map with lines. But dicknipples? The person who drew that needs to be brought to justice.
chances are it was me
Re: Lol widgets
Posted: 10 Apr 2010, 05:16
by Niobium
It was stig. ~2000 lines drawn at once.
Re: Lol widgets
Posted: 10 Apr 2010, 21:32
by Noruas
SEND SIG A MESSAGE

Re: Lol widgets
Posted: 11 Apr 2010, 00:55
by Sausage
you need to set Unit LOD Distance higher, it will stop your units turning into fugly squares
Re: Lol widgets
Posted: 11 Apr 2010, 00:59
by REVENGE
Re: Lol widgets
Posted: 11 Apr 2010, 01:27
by KaiserJ
hahaha nice drawing
eventually i'll dump a bunch of funny screens like that; most of the drawings that happen are NSFW tho
Re: Lol widgets
Posted: 12 Apr 2010, 08:02
by CarRepairer
Hi I'm LionHeart

Re: Lol widgets
Posted: 12 Apr 2010, 11:12
by Forboding Angel
Edit2: Nevermind. It appears that chilli is using draws to render the lines, I still think the lack of definition in the white lines is super ugly though :-/
Re: Lol widgets
Posted: 12 Apr 2010, 20:55
by Mav
Been working on a widget that converts monotone bitmaps into drawings. The program generates a pointset that can be used by TFC's Emote widget. Right now it only does shading, but next up: edgefinding.
EDIT: Sorry they are giant.
Re: Lol widgets
Posted: 12 Apr 2010, 21:00
by manolo_
nice one, ill say "let paintwars begin"