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Please fix the take reminder widget

Posted: 05 Apr 2010, 02:33
by BrainDamage
there's tons of newbies that tries to have a game with an AI, the widget takes the AI's units (even if they are in an enemy allyteam, kind of odd :? ) and they win without having a clue what happened ( the AI was incompatible with the mod, but the winning text usually makes easy to miss the warning text so they don't see the real problem )
please fix the widget so it doesn't check for enemy units to take, or make it auto disable for singleplayer mode

Re: Please fix the take reminder widget

Posted: 05 Apr 2010, 15:52
by SirMaverick
You can't take enemy units. Only allied AIs.

patch (BA's assumption on AI short names seems wrong)