Ok i did as you said i started one game and after while i crashed and i get this msg:
Anyone knows what is crashing game?
LogOutput initialized.
Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
Build date/time: Feb 22 2010 17:58:32
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\SlawekBoss\Ustawienia lokalne\Dane aplikacji\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Dodatek Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz; 3069MB RAM, 8508MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring\
Using read-only data directory: C:\Documents and Settings\SlawekBoss\Moje dokumenty\My Games\Spring\
Scanning: C:\Documents and Settings\SlawekBoss\Moje dokumenty\My Games\Spring\maps
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7415 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Mobility Radeon HD 3650
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 13 ms
[ 0] Starting demo recording
[ 0] Using map DeltaSiegeDry.smf
[ 0] Recording demo demos/20100304_125700_DeltaSiegeDry_0.81.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Using mod archive BA712.sd7
[ 0] Loading client data: 651 ms
[ 0] User number 0 (team 2, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 0 ms
[ 0] Camera and mouse: 156 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.513000
[ 0] Loading defs: 563 ms
[ 0] Loading map informations
[ 0] Loading map
[ 0] Loading Map
[ 0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
[ 0] Loading 40585 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 7 ms
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 144 ms
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\DeltaSiegeDry.2393469157.pe.zip
[ 0] Analyzing map accessibility [8]
[ 0] Block offset: 0 of 12800 (size

[ 0] Block offset: 1000 of 12800 (size

[ 0] Block offset: 2000 of 12800 (size

[ 0] Block offset: 3000 of 12800 (size

[ 0] Block offset: 4000 of 12800 (size

[ 0] Block offset: 5000 of 12800 (size

[ 0] Block offset: 6000 of 12800 (size

[ 0] Block offset: 7000 of 12800 (size

[ 0] Block offset: 8000 of 12800 (size

[ 0] Block offset: 9000 of 12800 (size

[ 0] Block offset: 10000 of 12800 (size

[ 0] Block offset: 11000 of 12800 (size

[ 0] Block offset: 12000 of 12800 (size

[ 0] Path cost: 0 of 12800 (size

[ 0] Path cost: 1000 of 12800 (size

[ 0] Path cost: 2000 of 12800 (size

[ 0] Path cost: 3000 of 12800 (size

[ 0] Path cost: 4000 of 12800 (size

[ 0] Path cost: 5000 of 12800 (size

[ 0] Path cost: 6000 of 12800 (size

[ 0] Path cost: 7000 of 12800 (size

[ 0] Path cost: 8000 of 12800 (size

[ 0] Path cost: 9000 of 12800 (size

[ 0] Path cost: 10000 of 12800 (size

[ 0] Path cost: 11000 of 12800 (size

[ 0] Path cost: 12000 of 12800 (size

[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\DeltaSiegeDry.2393469181.pe2.zip
[ 0] Analyzing map accessibility [32]
[ 0] Block offset: 0 of 800 (size 32)
[ 0] Path cost: 0 of 800 (size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 5cb631d9
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: 20a08f4bacbf8631b48da9c7f270f133
[ 0] invalid added point: Start 2
[ 0] SkirmishAI (with team ID = 0): Cheating enabled!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Feb 22 2010) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to C:\Program Files\Spring\AI\Skirmish\KAIK\0.13\Logs\DeltaSiegeDry.smf_BA712.sd7_3-4-2010_1257_team0.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 0] SkirmishAI (with team ID = 1): Cheating enabled!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Feb 22 2010) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to C:\Program Files\Spring\AI\Skirmish\KAIK\0.13\Logs\DeltaSiegeDry.smf_BA712.sd7_3-4-2010_1257_team1.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 35] Skirmish AI "Bot1" took over control of team 0
[ 45] Skirmish AI "Bot2" took over control of team 1
[ 77] Buildings set to face East
[ 97] Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32) has crashed.
[ 97] Exception: Access violation (0xc0000005)
[ 97] Exception Address: 0x69076d34
[ 97] DLL information:
[ 97] 0x00400000 spring
[ 97] 0x7c900000 ntdll
[ 97] 0x7c800000 kernel32
[ 97] 0x10000000 DevIL
[ 97] 0x77c00000 MSVCRT
[ 97] 0x01070000 ILU
[ 97] 0x77dc0000 ADVAPI32
[ 97] 0x77e70000 RPCRT4
[ 97] 0x77fe0000 Secur32
[ 97] 0x5c8f0000 GLU32
[ 97] 0x5f190000 OPENGL32
[ 97] 0x77f10000 GDI32
[ 97] 0x7e360000 USER32
[ 97] 0x736f0000 DDRAW
[ 97] 0x73b50000 DCIMAN32
[ 97] 0x76c80000 IMAGEHLP
[ 97] 0x6fbc0000 mingwm10
[ 97] 0x7c9c0000 SHELL32
[ 97] 0x77f60000 SHLWAPI
[ 97] 0x71a50000 WS2_32
[ 97] 0x71a40000 WS2HELP
[ 97] 0x6e940000 libgcc_s_dw2-1
[ 97] 0x01090000 SDL
[ 97] 0x76b20000 WINMM
[ 97] 0x7c340000 MSVCR71
[ 97] 0x66fc0000 freetype6
[ 97] 0x61b80000 zlib1
[ 97] 0x6ed80000 glew32
[ 97] 0x6b180000 vorbisfile
[ 97] 0x63e00000 vorbis
[ 97] 0x010e0000 ogg
[ 97] 0x01100000 OpenAL32
[ 97] 0x76360000 IMM32
[ 97] 0x6c1b0000 avgrsstx
[ 97] 0x773c0000 comctl32
[ 97] 0x5d520000 comctl32
[ 97] 0x5b1d0000 uxtheme
[ 97] 0x746d0000 MSCTF
[ 97] 0x75180000 msctfime
[ 97] 0x774d0000 ole32
[ 97] 0x69000000 atioglx2
[ 97] 0x72230000 DINPUT
[ 97] 0x68df0000 HID
[ 97] 0x77910000 SETUPAPI
[ 97] 0x76c20000 WINTRUST
[ 97] 0x77a70000 CRYPT32
[ 97] 0x77b10000 MSASN1
[ 97] 0x72cb0000 wdmaud
[ 97] 0x719f0000 mswsock
[ 97] 0x66780000 hnetcfg
[ 97] 0x71a30000 wshtcpip
[ 97] 0x77110000 OLEAUT32
[ 97] 0x72ca0000 msacm32
[ 97] 0x77bd0000 MSACM32
[ 97] 0x77bc0000 midimap
[ 97] 0x73ea0000 dsound
[ 97] 0x77bf0000 VERSION
[ 97] 0x76fc0000 CLBCATQ
[ 97] 0x77040000 COMRes
[ 97] 0x73e70000 KsUser
[ 97] 0x074b0000 wrap_oal
[ 97] 0x61a40000 AIInterface
[ 97] 0x0bc90000 SkirmishAI
[ 97] 0x59bc0000 DBGHELP
[ 97] Stacktrace:
[ 97] (0) C:\WINDOWS\system32\atioglx2.dll(atiPPHSN+0x549f4) [0x69076D34]