Voidwater = broken?
Posted: 28 Feb 2010, 01:52
I was just trying to discover how transparency can be applied in a map. I was playing with the thought of using it for a new map idea. But before i started on it, I wanted to see again how it manifests in Spring.
So i tried to play a game on one of Beherith's asteroid maps (Astroturf). But Spring crashed (i believe it didn't even write to the infolog). I tried another one (Apophis), and asked a friend to try the same. We experianced more crashes.
Does anyone know what's going on? I was motivated to make a new map with transparency, but now i'm not sure if it will (still) work with Spring. These maps have Voidwater in common. could that be the source of the problem?
So i tried to play a game on one of Beherith's asteroid maps (Astroturf). But Spring crashed (i believe it didn't even write to the infolog). I tried another one (Apophis), and asked a friend to try the same. We experianced more crashes.
Does anyone know what's going on? I was motivated to make a new map with transparency, but now i'm not sure if it will (still) work with Spring. These maps have Voidwater in common. could that be the source of the problem?