complete control camera
Posted: 25 Feb 2010, 09:47
it spams warnings that i should disable smoothscroll, and rightly so - but i can't, because all non-mod widgets are hidden. not exactly what i call user-friendly 

Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Let me know if you were able to find the modside smoothscroll to disable. If not, perhaps I need to fix something (it might think your local smoothscroll as enabled even though local are disabled from the mod).imbaczek wrote:it spams warnings that i should disable smoothscroll, and rightly so - but i can't, because all non-mod widgets are hidden.
Known bug, not sure if it will take me a whole bunch of painful work to make the two compatible. I have an alternative idea where I integrate ccc with ally cursor instead. It would reduce bandwidth overhead, and everyone plays with allycursors on already so there's no need to ask them to broadcast anything like with lockcam.imbaczek wrote:also, lockcamera fails rather ungracefully with ccc, guess it's the reason it's off by default.
Cursors jump around a lot more, so smoothing out the camera movement so it doesnt make you sick with its lurching is even more important here.CarRepairer wrote:Let me know if you were able to find the modside smoothscroll to disable. If not, perhaps I need to fix something (it might think your local smoothscroll as enabled even though local are disabled from the mod).imbaczek wrote:it spams warnings that i should disable smoothscroll, and rightly so - but i can't, because all non-mod widgets are hidden.
Known bug, not sure if it will take me a whole bunch of painful work to make the two compatible. I have an alternative idea where I integrate ccc with ally cursor instead. It would reduce bandwidth overhead, and everyone plays with allycursors on already so there's no need to ask them to broadcast anything like with lockcam.imbaczek wrote:also, lockcamera fails rather ungracefully with ccc, guess it's the reason it's off by default.
I'm well aware of that fact, thanks. It would of course have to be more formulaic than just "point camera at cursor."Saktoth wrote:Cursors jump around a lot more, so smoothing out the camera movement so it doesnt make you sick with its lurching is even more important here.
http://springrts.com/phpbb/viewtopic.php?f=42&t=21922Spawn_Retard wrote:lol what was the reason for disabling outside widgets again?