What are my options for unit animations at this time?
Posted: 16 Feb 2010, 04:11
It was like 2006 the last time I needed to animate a new complex unit from scratch, and even then I just pretty much either copied one from OTA that fit the bill or begged Archangel to do it.
Since my skill set is expanding into stuff like texture creation, audio creation, UV mapping, (frikkin sweet) CGI animation, etc, I figure, why not add this to the list add this to the list and learn how to create Spring unit animations.
Aha, but I have no idea what my options are. Do we support any standard formats, etc? If there are new formats, are there any tutorials, or am I stuck with COB still? New workflow examples? Etc? I have lots to do and I love to learn, but I need a place to start.
Since my skill set is expanding into stuff like texture creation, audio creation, UV mapping, (frikkin sweet) CGI animation, etc, I figure, why not add this to the list add this to the list and learn how to create Spring unit animations.
Aha, but I have no idea what my options are. Do we support any standard formats, etc? If there are new formats, are there any tutorials, or am I stuck with COB still? New workflow examples? Etc? I have lots to do and I love to learn, but I need a place to start.