Page 1 of 1
JCAI
Posted: 12 Sep 2005, 16:36
by Syffer Bidan
When using the JCAI, for whatever reason, the enemy Commander tends to sit and do nothing as he normally does without the JCAI unzipped into my AI directory. Is the AI faulty, or is it just my version?
Posted: 12 Sep 2005, 17:12
by jcnossen
The new spring release contains xta_se_v063, and the config file included with the ai is xta_se_v062.cfg. This causes the AI to try loading xta_se_v063.cfg, which doesn't exist.
IMO, there is no point in playing with this buggy AI right now anyway.
Posted: 12 Sep 2005, 17:30
by Torrasque
Does the rewriting of your AI going in a good way, Zaphod?
(Sorry if it's not an English sentence)
Posted: 12 Sep 2005, 18:31
by jcnossen
I'd say its going slow but steady... there is still a lot to be done.
Posted: 12 Sep 2005, 19:49
by hrmph
I'm sure it will be worth the wait, Zaphod doesn't bullshit around

Posted: 12 Sep 2005, 20:32
by GrOuNd_ZeRo
Zaphod rocks, makes me proud to be dutch
For now i'm stuck with random enemy generators...lol
Posted: 12 Sep 2005, 21:33
by Min3mat
i just talked to AF!!! maybe his AI will be ready soon!!! =D
Posted: 13 Sep 2005, 20:29
by AF
Min3mat, TAI is not to be discussed, nor what it can do, when TAI can beat JCAI then I'll shout out, but till then keep shtumpd

Posted: 13 Sep 2005, 21:53
by Min3mat
=)