Unplayable because of spikes in draw-world (nm, new drivers)
Posted: 04 Feb 2010, 03:20
I have an intel onboard (3100, I think - something in the G33 family) - crappy, I know.
But either way, it always worked at low settings for Spring. The new version, however, kills it. I get smooth performance interrupted by horrible spikes in draw-world even at the absolute lowest settings. The game has become completely unplayable, and no amount of fiddling in SpringSettings will fix it. It's a shame, since this onboard actually seems to perform better than the ATI 9600 I had in my old machine.
Is there any option beyond "get a new video card"?
edit: got latest video drivers from an obscure page on Intel's site. Seems to have fixed the problem. Hopefully for good.
But either way, it always worked at low settings for Spring. The new version, however, kills it. I get smooth performance interrupted by horrible spikes in draw-world even at the absolute lowest settings. The game has become completely unplayable, and no amount of fiddling in SpringSettings will fix it. It's a shame, since this onboard actually seems to perform better than the ATI 9600 I had in my old machine.
Is there any option beyond "get a new video card"?
edit: got latest video drivers from an obscure page on Intel's site. Seems to have fixed the problem. Hopefully for good.