Page 1 of 1

openGL 1.4 error message.

Posted: 01 Feb 2010, 09:37
by Zaddaz
Hi
I'm a new player, i only started a week or so ago and I'm liking BA (haven't tried the other mods yet)

I just installed the latest version of the engine 81.1.3 and now it won't start, it gives an error: needs openGL1.4

I've got a Radeon 9250 which should support OpenGL1.4, but the game was working without any problems before the new version (version 0.80 i think)

In the infolog.txt:
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.3.4582 WinXP Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: RADEON 9200 Series DDR x86/SSE2
[ 0] GLEW: 1.4.0

How do i update my openGL version? or is there a workaround which removes the versioncheck (since it was working perfectly before)?

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 11:46
by SpliFF
You update GL by updating your video card drivers.

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:18
by Zaddaz
thanks. but no luck...
using latest drivers for my card. see the attached image.

is there any way to trick spring into running regardless? after all it's only 2 extensions that aren't supported...
grrr. so close
grrr. so close
opengl.JPG (26.82 KiB) Viewed 3708 times

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:26
by aegis
what's the exact error?

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:33
by hoijui
you had to compile spring yourself, removing one check in rts/Rendering/GL/myGL.cpp, around line 101 ( "the line of your greatest fear!" :D ).

edit: for online play, you have to do this by checking out 0.81.1.3 (git tag), or using tar-ball from the download page

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:38
by aegis

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:50
by imbaczek
we need springrc override for this i guess.

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 12:53
by aegis
or download the above exe and let me know if it works ;)

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 13:08
by Auswaschbar
imbaczek wrote:we need springrc override for this i guess.
Then the block would be useless and could be removed instead.

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 13:11
by imbaczek
Auswaschbar wrote:
imbaczek wrote:we need springrc override for this i guess.
Then the block would be useless and could be removed instead.
i respectfully disagree. it would still serve as a guard against the unknowing, but if somebody knows better, he should have an override option. we could still check for version support and make sure the lack of support is logged for easier debugging.

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 13:20
by Zaddaz
thanks alot that .exe works well

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 15:17
by hoijui
imbaczeks ide sounds good to me (config).
eg:

Code: Select all

tryToRunOnFailHW_yourOwnRiskThisIs=1 (default=0)

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 16:32
by imbaczek
i was thinking of a name more like 'OpenGLVersionCheck' 8)

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 16:38
by Pxtl
Does the Radeon 9250 even support 1.4? That's effectively a DirectX 8.0 card

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 17:26
by SpliFF
seems like the truth of the matter is Open GL 1.3 works, but probably only with shadows disabled. Maybe instead of checking version we should just check those two extensions and disable shadows or advanced texturing if they aren't available.

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 17:54
by Sheekel
Thanks this fixed it for me too, running Mobility Radeon 9000

Re: openGL 1.4 error message.

Posted: 01 Feb 2010, 19:33
by SeanHeron
Thank you lots Aegis, that makes my life (well - the Spring aspect of it anyway :P) that much easier!

Re: openGL 1.4 error message.

Posted: 02 Feb 2010, 15:46
by slogic
Zaddaz wrote:thanks alot that .exe works well
If it is really working then why restrict to GL 1.4? May be introduce more detailed checks? I see you can restrict at least to 1.3 + some additional checks for parts of 1.4 specification.

Re: openGL 1.4 error message.

Posted: 02 Feb 2010, 17:46
by SeanHeron
Dunno about the others, but I do get graphic glitches. I'd not call the graphics displayed to me "working" if this was a commercial product (but since I only really use for testing, it's great for me).

Re: openGL 1.4 error message.

Posted: 03 Feb 2010, 09:13
by Zaddaz
oh i get a few glitches: trees turning white every now and then (not often though), a random crashes when killing a AI controlled commander. but normal multiplayer gameplay isn't effected.
(i play on ultra-low and low settings for spring to disable any fancy graphics that might need opengl extensions that i don't have.)

its not bad at all. my friend has graphics glitches on crysis (with a brand new super high spec computer). his clouds on the horizon flicker between rendered in high detail and low detail