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New features taken from the game AD 0
Posted: 28 Jan 2010, 11:54
by Beherith
Thank you 0 AD people for publicly releasing your assets!
14 palm trees of various sizes, more to come.
15 pines
15 snowy pines
About 200 tris each, very nice texture as well (256)
S3o, tdf and texture included.
http://beherith.eat-peet.net/stuff/ad0_ ... d_pines.7z
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 12:21
by Argh
License?
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 12:22
by Beherith
CC-BY-SA 3.0
Code: Select all
0 A.D. Licensing Details
==========================
0 A.D. is released as open source: you can freely use, copy, modify and
distribute the game's source code and data files, as long as you include
attribution to Wildfire Games and let anyone freely modify and distribute any
of your own modifications to the game's files.
The distribution includes several different types of files, and a number of
third-party components. The details are described here, based on the directory
structure. For any file, see the longest path name below which is a prefix of
the file's path.
Some files don't yet have licensing details specified - if you care about any
in particular, let us know and we can try to clarify it.
/source
GPL version 2 (or later) - see license_gpl-2.0.txt
/source/tools
Various (unspecified)
/source/tools/atlas
GPL version 2 (or later) - see license_gpl-2.0.txt
/source/tools/atlas/wxJS
LGPL version 2.1 (or later) - see license_lgpl-2.1.txt
/binaries/data
GPL version 2 (or later) - see license_gpl-2.0.txt
/binaries/data/mods/art
/binaries/data/mods/audio
Creative Commons Attribution-Share Alike 3.0 - see
http://creativecommons.org/licenses/by-sa/3.0/
and also see LICENSE.txt within those directories
/binaries/system
Various (unspecified)
/binaries/system/dbghelp.dll
Proprietary - see eula_dbghelp.txt for restrictions you must agree to
before distributing this particular file
/libraries
Various - see individual directories and files for details
/build
Various (unspecified)
/docs
Various (unspecified)
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 12:27
by Argh
OK, they'll be in WB as soon as I've had time to write that code.
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 12:52
by Das Bruce
What code is there to write?
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 14:20
by j5mello
clearly he needs to write the falling coconut code
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 15:41
by SirArtturi
Looks great!
But I think the size of the models could be a slightly bigger. Maybe 1/4. Definitely needs some more height and thickness for trunk and leaves...
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 15:49
by smoth
What is the restriction on the CC license? Is it NC?
What source files are provided for the features
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 15:58
by Beherith
The restrictions are the following:
Some of the newer features are in the collada format, many of the older stuff is in their proprietary pyrogenesis format. There is a plugin for 3ds max version 6 that works with their .pmd file, but I dont have 3ds. I just tried the collada formats.
Textures are dds.
Code: Select all
The files in this directory are Copyright (C) 2009 Wildfire Games.
These files are licensed under the Creative Commons Attribution-Share Alike 3.0
(CC-by-sa) license, available at http://creativecommons.org/licenses/by-sa/3.0/
Briefly, this means:
* You may use, modify and distribute these files, for commercial and
non-commercial purposes.
* If you distribute one of these files, you must include attribution (e.g.
in the credits screen of a game or a video, or in a text file accompanying
the files). The attribution must include:
* A link to http://creativecommons.org/licenses/by-sa/3.0/
* The name "Wildfire Games" as the original author
* A link to http://www.wildfiregames.com/
* If you distribute one of these files, you must release it (and any
modifications you have made to it) under the CC-by-sa license.
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 19:55
by Beherith
Added 30 more, 15 pines and 15 snowy pines.
Re: New features taken from the game AD 0
Posted: 28 Jan 2010, 22:55
by Gota
Sir artturi make another version of that snow 1v1 map and add these winter trees instead of the old ones.
Re: New features taken from the game AD 0
Posted: 29 Jan 2010, 02:06
by MidKnight
Avalanche.
Also, please include a snow widget.