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Map Hardness

Posted: 09 Sep 2005, 05:14
by mufdvr222
This has been bugging me for weeks, I add the tag but still have the default 100 map hardness, the last two maps I made have it set at 850 but with no actual change in game. :? Am I missing something obvious, here is a few lines from one of the .smd`s
[MAP]
{
Description=Two giant hills, and a river of lava between them;
TidalStrength=0;
Gravity=150; //in units/sec^2
AutoShowMetal=0; // 0 no show 1 show
MaxMetal=3.50; //how much metal a map square with the

maximum metal value gives
ExtractorRadius=50; //radius that a single extractor(mine) extracts

from MapHardness=850; //terain hardness

[ATMOSPHERE]

Posted: 09 Sep 2005, 05:45
by Gnomre
Try changing it in the typemap. Even if there's no typemap there is still a TERRAINTYPE0.

Posted: 09 Sep 2005, 08:59
by Doomweaver
Yeah, what he said. :x

Posted: 09 Sep 2005, 13:49
by mufdvr222
Ok I get it,, :oops: thanks.