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Duel monitors
Posted: 12 Jan 2010, 22:28
by Cabbage
Hullo
I've just bought asexy new syncmaster and want to split the main game view and minimap onto seperate screens.
I'd like to use my syncmaster (1920x1200) for the actual game obviously, with my old 1200x1024 monitor exclusively for the minimap.
I'm using an nvida card and the syncmaster set as my primary monitor. Been fiddling around a bit, single monitor, duel etc and a combination of both & windowed mode in both nvida control panel, windowsand spring.
If this even possible without resorting to running at 1200x1024 on both monitors? Please don't tell me ive just stuffed £200 up my own arse! :p
Re: Duel monitors
Posted: 12 Jan 2010, 22:33
by KaiserJ
you should be fine; afaik dual monitors can be set to run at any resolution you like; i have a 720p and a 1080p monitor as well as a rear projection tv all hooked up and running their native res.
didnt realize you could extend just the minimap onto a monitor though... cool idea
Re: Duel monitors
Posted: 12 Jan 2010, 23:13
by Jazcash
Heh, I'm trying to do the same but with a 1440*900 as my minimap instead

Re: Duel monitors
Posted: 12 Jan 2010, 23:27
by Beherith
I had the same setup as cabbage and never got it to work.
Re: Duel monitors
Posted: 13 Jan 2010, 00:09
by Cabbage
Beherith wrote:I had the same setup as cabbage and never got it to work.
The tears are starting to well up!

Re: Duel monitors
Posted: 13 Jan 2010, 00:14
by Jazcash
Oh and it's "Dual" monitors. ^_^
Re: Duel monitors
Posted: 13 Jan 2010, 00:58
by Cabbage
I can get it working fine if i set screens up as a single large horizontal display, however my main screen is forced to fugly 1024 height rather than its native 1200.
I'm assuming there's no way to get spring to run on two diffrent displays at diffrent resolutions? I can't think of anything else that that is able to do so off the top of my head.. am i going to have to spend another £200 for another identiacal display to avoid fuglyness?

Re: Duel monitors
Posted: 13 Jan 2010, 01:52
by koshi
Wasn't there a (linux only?) patch some time ago (a year?) that did this and never got merged (because it had issues? ) ?
Re: Duel monitors
Posted: 13 Jan 2010, 02:44
by MidKnight
Re: Duel monitors
Posted: 13 Jan 2010, 08:44
by knorke
Re: Duel monitors
Posted: 13 Jan 2010, 21:54
by Forboding Angel
Dunno about you guys, but my monitors regularly have a fight to the death.
Dual Monitor Support
Posted: 16 Mar 2010, 06:41
by ScarySquirrel
I thought that Spring HAD this already, and I was just planning a computer purchase based on it.
http://springrts.com/phpbb/viewtopic.php?f=1&t=22468
I feel a fool.
Re: Duel monitors
Posted: 16 Mar 2010, 19:23
by aegis
it's supported, you just need two monitors of the same resolution and an operating system supporting two monitors acting like one.
nvidia's twinview stuff on linux does this perfectly, as does their horizontal span on windows xp.
I assume ati's eyefinity works well enough for two identical displays on new computers as well.
what we *don't* currently support:
- two monitors with a different resolution
- vista or windows 7
- ati without eyefinity
Re: Duel monitors
Posted: 17 Mar 2010, 06:02
by Hobo Joe
aegis wrote:
what we *don't* currently support:
- two monitors with a different resolution
- vista or windows 7
- ati without eyefinity
If that first one is implemented I will give sexual favors to the developers.
Re: Duel monitors
Posted: 17 Mar 2010, 07:23
by Peet
Spring uses SDL as its multimedia wrapper. SDL supports only one window. Replacing SDL with another option is not particularly easy... Refactoring to use GLUT could do it but GLUT just so happens to be awful for a number of reasons. The other option is writing a load of redundant but platform-specific code.
Re: Duel monitors
Posted: 17 Mar 2010, 22:32
by CarRepairer
aegis wrote:what we *don't* currently support:
- two monitors with a different resolution
- vista or windows 7
- ati without eyefinity
Eh? Dual screen works for me on Windows 7. Although my FPS sucks more than usual when using it, which confuses me because half the window (which shows on one of my monitors) is just a minimap.
Re: Duel monitors
Posted: 17 Mar 2010, 22:38
by aegis
doesn't work unless you have a horizontal span mode, which nvidia stopped supporting on 7...
Re: Duel monitors
Posted: 17 Mar 2010, 23:15
by SinbadEV
What about windowed mode, window stretched width of both windows?
Re: Duel monitors
Posted: 17 Mar 2010, 23:16
by CarRepairer
SinbadEV wrote:What about windowed mode, window stretched width of both windows?
Yeah that's what I use.
Re: Duel monitors
Posted: 18 Mar 2010, 01:26
by Tribulex
so actually, you can use multiple monitors with different resolution. It just sucks, and you have to use windowed mode.