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removing team color from gundam
Posted: 12 Jan 2010, 18:59
by smoth
So I don't like teamcolor ruining my beautiful canon colors...
The idea is to replace it with a teamcolor health bar, outline or selection tray...
thoughts?
Re: removing team color from gundam
Posted: 12 Jan 2010, 20:07
by bobthedinosaur
Can you do a demo of what you are proposing (screens maybe)? It might make voting easier, as I think thats a hard one personally.
Re: removing team color from gundam
Posted: 12 Jan 2010, 21:42
by Masse
bobthedinosaur wrote:Can you do a demo of what you are proposing (screens maybe)? It might make voting easier, as I think thats a hard one personally.
+1
I'ts interesting cause i'm going to have to make same decision at some point.
Re: removing team color from gundam
Posted: 12 Jan 2010, 21:57
by smoth
Doing a demo would be a lot of work for a feature I am considering.

This is battleforge, the above player is green...
Re: removing team color from gundam
Posted: 12 Jan 2010, 21:58
by luckywaldo7
Hehe I was just about to mention teamplatter.
Removing team color should be fine.
Re: removing team color from gundam
Posted: 12 Jan 2010, 22:01
by KaiserJ
how about a very faint xray shader?
Re: removing team color from gundam
Posted: 12 Jan 2010, 22:03
by smoth
was thinking using outline over xray as xray is like making the whole texture muddy
Re: removing team color from gundam
Posted: 13 Jan 2010, 03:24
by Argh
I could remove it from P.U.R.E. in a heartbeat, and nobody would notice- the teamplatters made it irrelevant. Go for it.
I personally find outlines a lot more distracting than platters, but that's just me.
Re: removing team color from gundam
Posted: 13 Jan 2010, 03:37
by Pxtl
Apparently Smoth is attempting to rig the election against my pro-teamcolor bias.
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Re: removing team color from gundam
Posted: 13 Jan 2010, 04:42
by FLOZi
Argh wrote:I could remove it from P.U.R.E. in a heartbeat, and nobody would notice- the teamplatters made it irrelevant. Go for it.
I personally find outlines a lot more distracting than platters, but that's just me.
And lo! S44 had shown the way, and the way was good, and others began to follow the way.
Re: removing team color from gundam
Posted: 13 Jan 2010, 07:25
by Argh
Well, CA technically, starting with trepan, but yes.
Re: removing team color from gundam
Posted: 13 Jan 2010, 08:18
by Pressure Line
Floz is talking about no-teamcolour units

Re: removing team color from gundam
Posted: 13 Jan 2010, 08:51
by Argh
Ah, OK- fair enough then, they were first

Re: removing team color from gundam
Posted: 13 Jan 2010, 14:30
by Saktoth
lol 'invalid'.
Yeah, anyway, dont remove it: Having platters around everything all the time is immersion breaking. Having them around selected units is somewhat expected and necessary, but you need to know the alliance of any and all units at once, and that means playing with a bunch of coloured checkers with robots riding around on their backs.
Outline widgets can be laggy but disregarding that, having every unit glowing with colours id say is more immersion breaking than non-canon colours would be.
Re: removing team color from gundam
Posted: 13 Jan 2010, 14:36
by Pxtl
Personally, I'd actually just attach a Samurai-style banner to the backs of the units, but that would be a ton of work and also non-canon... but it would allow in-gameworld teamcolor display without changing the colors of the units.
I could see platters working if they were fully integrated into the UI, to make the whole UI feel like it's using the same in-universe display-technology (like it's some kind of satellite-overlay-HUD thing), but otherwise they break immersion.
Re: removing team color from gundam
Posted: 13 Jan 2010, 15:56
by smoth
smoth wrote:teamcolor health bar, outline or selection tray...
no one said anything about the health bar...
Re: removing team color from gundam
Posted: 13 Jan 2010, 19:35
by 1v0ry_k1ng
imo dont remove it. teamcolour is much much better than stupid big platters under units
Re: removing team color from gundam
Posted: 13 Jan 2010, 19:42
by Masse
Can't submit vote
I say remove it all and use platters. I wan't to see units the way they look their best.
Re: removing team color from gundam
Posted: 13 Jan 2010, 21:01
by manolo_
voting wont work
but yes remove it and use teamplatter-widget
Re: removing team color from gundam
Posted: 13 Jan 2010, 21:32
by zwzsg
The submitted form was invalid. Try submitting again.
But I would have voted no.
When I play GRTS, I want to experience beautiful models on beautiful maps. Not an abstraction of red discs vs blue discs.
There's nothing wrong in changing the paint of the units from canon. Make the unit power and use cases match those from canon, give them the same weapon loadout as canon, etc... but color better stay team colored.
And I've seen a paint bucket once in a Gundam episode so I'm pretty sure you don't break any canon by implying they do know about paint and in the Gundam universe.
smoth wrote:smoth wrote:teamcolor health bar, outline or selection tray...
no one said anything about the health bar...
Because health bar obviously must be health colored! Besides it would be better (but tons of work) to remove health bar, and replace them by smoke, fire, scorch marks, and broken limbs.