Simple sound probleam
Posted: 04 Jan 2010, 20:52
I am haveing a sound issue that I am sure is on the side of basic
I added a sound to the sound library refranced by BA that crashes the game... basically wile loading it gets to unit definitions and then crashes
the sound is a .WAV and has
Bit Rate 2116kbps
Audio sample size 24bit
channels 2 (stereo)
Audio sample rate 44 kHz
Audio format PCM
I noticed that all wav aduio in the game that does not crash the game is in
Bit Rate 88kbps
Audio sample size 8bit
channels 1 (mono)
Audio sample rate 11 kHz
Audio format PCM
this observation leads to a few questions
1) is this file type diffrnece whats crashing the game?
2) if I have to rerecord I can but is there an easyer way to put the sound in? like with sound.lua? or is that barking up the wrong tree?
3) is there anything else worth knowing before I rerecord in that format?
thanks for your time :)
I added a sound to the sound library refranced by BA that crashes the game... basically wile loading it gets to unit definitions and then crashes
the sound is a .WAV and has
Bit Rate 2116kbps
Audio sample size 24bit
channels 2 (stereo)
Audio sample rate 44 kHz
Audio format PCM
I noticed that all wav aduio in the game that does not crash the game is in
Bit Rate 88kbps
Audio sample size 8bit
channels 1 (mono)
Audio sample rate 11 kHz
Audio format PCM
this observation leads to a few questions
1) is this file type diffrnece whats crashing the game?
2) if I have to rerecord I can but is there an easyer way to put the sound in? like with sound.lua? or is that barking up the wrong tree?
3) is there anything else worth knowing before I rerecord in that format?
thanks for your time :)