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What kind of maps do you like?

Posted: 07 Sep 2005, 19:56
by Kixxe
Since i over the last couple of months heard what type of maps pepole like, i made a treadh about it. Heres what you do!

Like's: Mouantins maps, spread ecnomy, Water/island maps and maps with choke points.

Dislike's: Flat maps, No choke points, Metal maps(speacly CPIA).

I like K-bots, i like amipent stuff...

FOLLOW THIS EXAMPLE PLEASE =D

Posted: 07 Sep 2005, 20:14
by SinbadEV
Likes: good balance of everything, plenty of metal, no stupid bumpy terain (Core Prime Industrial Area, Shore to shore)

Dislikes: Huge Maps, Maps with huge extractor radius, maps with islands that you can't have amphibians walk on to and off of... And Ugly satalite maps (only the ugly kind, not the cool ones)

I also don't like maps like Azure Rampart but that's because planes stay a static distance from the ground and have trouble getting where I want them... but that's more of a game issue then a map issue, those maps are fun...

Posted: 07 Sep 2005, 21:04
by Min3mat
Like's: spread economy, Water/island maps and maps with choke points (not stupid ones like Azure Rampart ones that have hills etc that force units together) Maps interesting tactically such as Lava HighGround (I know it conflicts with the choke point issue but scew u i like what i like =P), Maps with the new style of laying metal, Low level maps, Low grav maps (explosions look so much cooler), Epic Water Battle maps such as Metal Isles, OTA Maps (in general), Maps with unique terrain

Dislike's: Flat maps, No choke points, Too many choke points, some Metal maps(especially CPIA), Boring maps, bright red maps (someone make redhaven green ffs!)

the list goes on...im a picky shit! =D

Posted: 07 Sep 2005, 23:36
by [K.B.] Napalm Cobra
Likes: Realistic maps.

Dislikes: "Base" maps, generic maps, hip hop music.

Posted: 08 Sep 2005, 00:51
by Zoombie
Likes: Space, Mars and good terrain (that is, non flat). Also likes originalty and size. Mmmm... check out King of Castles, that map is friggin huge!

Dislikes: verticaly challanged maps, maps with no Geo's (save for a few exeptions). The fact that in TA the explosions dont cause the screen to shake. Boring maps (that have nothing new in them, arent cool to look at, and play poorly).

Posted: 08 Sep 2005, 03:03
by FizWizz
I like maps that have a natural look. I like Classic maps (TA Originals). I like maps with fairly diverse terrain. I would like water maps IF THERE WERE (M)ANY!!!

Fortress maps are so-so, metal maps are so-so (except for CPIA. I don't like CPIA because it has that weird super-high metal concentration on the two Gantry Shelters, making the four 'sheltered' start points kinda useless in small games)

I dislike flat maps (XantheTerra doesn't count). I dislike maps smaller than 10x10. I dislike maps that are choke-point heavy (Mountain Seige is cool, but it's just too hard to get around). I dislike maps that have high wind just so people will build wind generators because they are easier and cheaper.

I wish more maps would be creative with the metal placement instead of putting down boring little splotches.

There's probably more, but I can't think right now