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Discovered Bug (CA + Quoth_v1 + Rai)
Posted: 03 Jan 2010, 13:57
by jeykey
Hello, I set up a singleplayer game with several Rais and me as spectator. After some time two Arm commanders were facing each other, both tried to capture the other. At the time capturing was about to jump to 100%, the game crashed:
http://pastebin.com/f7bbde34b
- screen010.png
- it was getting exciting...
- (2.21 MiB) Downloaded 2 times
- screen012.png
- sadly, one com had more recources than the other one ;)
- (2.2 MiB) Downloaded 2 times
Map: Quoth_v1
Mod: nearly the latest ca-test
Ai: Rai
Re: Discovered Bug (CA + Quoth_v1 + Rai)
Posted: 03 Jan 2010, 14:11
by Beherith
Just a side note, but did you see any trees on the map?
Code: Select all
[ 0] Unknown map feature type btreea-1
[ 0] Unknown map feature type btreea-2
[ 0] Unknown map feature type btreea-3
[ 0] Unknown map feature type btreea-4
[ 0] Unknown map feature type btreea-5
[ 0] Unknown map feature type btreeblo-1
[ 0] Unknown map feature type btreeblo-2
[ 0] Unknown map feature type btreeblo-3
[ 0] Unknown map feature type btreeblo-4
[ 0] Unknown map feature type btreeblo-5
[ 0] Unknown map feature type btreeclo-1
[ 0] Unknown map feature type btreeclo-2
[ 0] Unknown map feature type btreeclo-4
[ 0] Unknown map feature type btreeclo-3
[ 0] Unknown feature named 'btreeblo-2'
[ 0] Unknown feature named 'btreeblo-1'
[ 0] Unknown feature named 'btreeblo-1'
[ 0] Unknown feature named 'btreeblo-2'
[ 0] Unknown feature named 'btreea-3'
Re: Discovered Bug (CA + Quoth_v1 + Rai)
Posted: 03 Jan 2010, 14:40
by jeykey
no, I didn't
