Page 1 of 1

New Unit Models

Posted: 07 Sep 2005, 16:57
by FoeOfTheBee
New XTA unit models could be really good fot other OTA-based mods. The main reason I don't play the other OTA-based mods is that the units look the same, but are not.

Posted: 07 Sep 2005, 23:30
by [K.B.] Napalm Cobra
Thats a lame excuse.

Posted: 08 Sep 2005, 02:38
by mongus
look the same.. ... to what?

and are not the same.. the same of what?

the same as the original TA?

Posted: 08 Sep 2005, 05:13
by FoeOfTheBee
Well, now that I'm used to XTA, many OTA units look the same but in their capabilities are a different unit.

Posted: 08 Sep 2005, 07:41
by mongus
ah yeps, like AKs.. are useless in OTA, but are very usefull in xta.

anyhow... i must say im not sure of the cost of the aks in ota(or pewees), if aks were really cheap, then it may be balanced after all... you only need like 2.5 ota aks per 1 xta ak.

Posted: 08 Sep 2005, 10:35
by Warlord Zsinj
OTA had the models first. XTA should go get new ones ;)

Posted: 08 Sep 2005, 13:32
by Doomweaver
Warlord Zsinj wrote:OTA had the models first. XTA should go get new ones ;)
agreed. Evolva should be for XTA, standard for OTA, imo.

Posted: 08 Sep 2005, 13:35
by Kixxe
Can someone make an XTA evolva pack then?


Edit: I posted about 10 seconds after Doomweaver...

Posted: 08 Sep 2005, 14:14
by Doomweaver
Kixxe wrote:Edit: I posted about 10 seconds after Doomweaver...
take that! :wink:

Posted: 08 Sep 2005, 15:53
by Warlord Zsinj
Many of the evolva units are very similar, just with a few added complexities; I hardly think that this would solve the problem.

And what happens when the high-poly units come out? Everyone will want them.

Re: New Unit Models

Posted: 08 Sep 2005, 16:39
by PauloMorfeo
Foe OfTheBee wrote:... The main reason I don't play the other OTA-based mods is that the units look the same, but are not.
That was, indeed, one of the main issues in the early life of Spring. People were used to oTA and were having problems with them beeing diferent in XTA while looking the same.

Posted: 08 Sep 2005, 16:59
by IMSabbel
<cough> goliath </cough> :D

I must admit that im still struggeling with xta a bit... never noticed gimps were 10k HP powerhouses until i got 3 of them in my base at mountain siege...

Posted: 08 Sep 2005, 17:09
by NOiZE
all level 2 units in XTA have great ammounts of HP :D

Posted: 08 Sep 2005, 17:17
by FizWizz
Playing your first game of XTA is a little disorienting. You don't realize it until too late in your first game, and Sumos with 10k armor and hella-long-range lasers kill outlying defenders from a different time zone and walk through your base without much more than scratched paint. THEN you start actually looking at what HP different units have, and it's like sticker-shock.

Posted: 08 Sep 2005, 21:11
by IMSabbel
Or having krogoths shipped per airmail...

Posted: 08 Sep 2005, 22:59
by mongus
omg :shock: