New project
Posted: 05 Dec 2009, 01:19
Hi everybody,
Today begins a new mod, since Balanced Annihilation has become stagnant.
As Balanced Annihilation did with Absolute Annihilation few years ago, I dont want to change everything in BA for this new project.
I just want to make a better balance, keeping BA gameplay for the first step.
Then I will begin to bring some good XTA, SA and CA ideas, keeping a solid gameplay trying to not fuck up the good things in BA's balance.
I think that all good players agree that BA has many OP moves and units.
Since BA was created, many people worked on interesting projects like Complete Annihilation, XTA, Supreme Annihilation. (The projects I know well.)
Actually Complete Annihilation is a most interesting project, with some amazing gameplay ideas.
Supreme annihilation has some good balance ideas.
XTA is very interesting for microing few units and for the way you can use you're commander. (Whereas in BA if its allowed you self-d your com
to have metal in big games and gameplay is more about SPAM more than the opponents.)
BA has had nothing new in many years, people only try to maintain it, changes in finesse.
BUT 80% players still play BA and many players play BA ONLY.
Why?
Because in BA you don't have to wait for hours to start a game, gameplay is solid and simple, with tons of moves; before you get 100, 200 hours ingame, sometimes more (sometimes never) you have many moves to try before finding the OP moves.
But when you find OP moves, the game become boring, or at least less interesting.
IMO all good players admit that :
T2 is impossible to get in 99% PRO games.
COMBOMB is OP.
T2 air is OP.
WATER versus GROUND is kinda fucked.
Its only few examples but i think we will easily agree on more OP moves.
I dont want to make a new SA (one man's project). I dont want a new CA (too many people can decide and modify the game). I dont want a new XTA (kitch as hell and so slow etc..)
I want a new BA.
The new BA would be 80% old BA and 20% new ideas.
I only want to balance BA better and maybe if we have enough devs improve graphics, and bring some ideas from others mod if mods
owners allow it.
This new project is called Pro Annihilation atm (you can give suggestion for a name too..), and i think many people may follow me as I want to bring nubs and the pro community into this mod.
By improving lategame for big porcy 8vs8 (new ba has to be good for nubs community too).
By improving early games and small games.
By bringing more possibility in free for all games.
I wouldn't decide alone for the new changes to make, but I don't want an overly democratic project either.
Only 1 or 2 leaders and 4-7 people will help balance choices, and with the first version we wouldn't have too many changes. (And i don't want to spam new versions.)
I made this topic as many ideas and modification projects are discussed here.
ALSO I'd like to admin on this topic and be able to erase damn trolly answer. Is it possible?
FIRST QUESTION : who wants to help me with this project?
Atm i think many players would help me but i may needs some devs to do some changes, maybe its time to start changing models..
FIRST STEP : trying to agree on all OP moves, and trying to find best way to balance them.
SECOND STEP : think about best ideas CA XTA and SA have, then grab them into BA gameplay without screwing it, for example :
- morph commander to make it usefull when you reached T2 level
- mobile shields
- fix balance for war between air/water and ground/water should needs some new building or units to be really good, we should watch SA and CA for suggestions.
PLZ keep this topic clean dont send useless comments, i dont want to waste my time and energy for nothing.
Today begins a new mod, since Balanced Annihilation has become stagnant.
As Balanced Annihilation did with Absolute Annihilation few years ago, I dont want to change everything in BA for this new project.
I just want to make a better balance, keeping BA gameplay for the first step.
Then I will begin to bring some good XTA, SA and CA ideas, keeping a solid gameplay trying to not fuck up the good things in BA's balance.
I think that all good players agree that BA has many OP moves and units.
Since BA was created, many people worked on interesting projects like Complete Annihilation, XTA, Supreme Annihilation. (The projects I know well.)
Actually Complete Annihilation is a most interesting project, with some amazing gameplay ideas.
Supreme annihilation has some good balance ideas.
XTA is very interesting for microing few units and for the way you can use you're commander. (Whereas in BA if its allowed you self-d your com
to have metal in big games and gameplay is more about SPAM more than the opponents.)
BA has had nothing new in many years, people only try to maintain it, changes in finesse.
BUT 80% players still play BA and many players play BA ONLY.
Why?
Because in BA you don't have to wait for hours to start a game, gameplay is solid and simple, with tons of moves; before you get 100, 200 hours ingame, sometimes more (sometimes never) you have many moves to try before finding the OP moves.
But when you find OP moves, the game become boring, or at least less interesting.
IMO all good players admit that :
T2 is impossible to get in 99% PRO games.
COMBOMB is OP.
T2 air is OP.
WATER versus GROUND is kinda fucked.
Its only few examples but i think we will easily agree on more OP moves.
I dont want to make a new SA (one man's project). I dont want a new CA (too many people can decide and modify the game). I dont want a new XTA (kitch as hell and so slow etc..)
I want a new BA.
The new BA would be 80% old BA and 20% new ideas.
I only want to balance BA better and maybe if we have enough devs improve graphics, and bring some ideas from others mod if mods
owners allow it.
This new project is called Pro Annihilation atm (you can give suggestion for a name too..), and i think many people may follow me as I want to bring nubs and the pro community into this mod.
By improving lategame for big porcy 8vs8 (new ba has to be good for nubs community too).
By improving early games and small games.
By bringing more possibility in free for all games.
I wouldn't decide alone for the new changes to make, but I don't want an overly democratic project either.
Only 1 or 2 leaders and 4-7 people will help balance choices, and with the first version we wouldn't have too many changes. (And i don't want to spam new versions.)
I made this topic as many ideas and modification projects are discussed here.
ALSO I'd like to admin on this topic and be able to erase damn trolly answer. Is it possible?
FIRST QUESTION : who wants to help me with this project?
Atm i think many players would help me but i may needs some devs to do some changes, maybe its time to start changing models..
FIRST STEP : trying to agree on all OP moves, and trying to find best way to balance them.
SECOND STEP : think about best ideas CA XTA and SA have, then grab them into BA gameplay without screwing it, for example :
- morph commander to make it usefull when you reached T2 level
- mobile shields
- fix balance for war between air/water and ground/water should needs some new building or units to be really good, we should watch SA and CA for suggestions.
PLZ keep this topic clean dont send useless comments, i dont want to waste my time and energy for nothing.