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Tutorials (we need them!)

Posted: 24 Nov 2009, 02:19
by MidKnight
We have a few texturing tutorials, including a really good one by spiked, but IMO we need more, along with a glossary to explain terms like 'preshading.'

Smoth did an interesting video-seminar-type thing a while ago, and that was a great help to the few of us who were watching at the time. More things like that and video tutorials would be nice.

A page listing tutorials with stuff like difficulty levels would also be nice.

Tutorials regarding modeling would be good for noobs, but different people use different modeling apps. GMN made a Wings3D tutorial a while back, no? Another reason we need a list of tutorials. Updating the wiki page would be another thing we could do.

We could also dig up older tutorials and make them up-to-date and add images.

So, if you have any free time anytime soon, please consider making a tutorial. If you're making a new model, consider documenting its creation from start to finish in tutorial format. If you're bored, try updating the wiki page or making some other form of tutorial list (a sticky?).This'll help existing artists here improve and allow noobs to ender mod dev much more easily. :-)

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 03:41
by Beherith
edit:
nvm I have nothing constructive to add

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 08:03
by Guessmyname
I chucked up a tutorial on using AO maps to preshade models on here somewhere...

As for other art tutorials, I'm afraid they're all at the high poly / detail level these days. For FPSes and such.

EDIT: That said, this should still help people a bunch

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 09:55
by knorke
There are alot of how to model a tank/car/plane tutorials in the internet and also lots of stuff on texturing.
So imo more spring-specific stuff would be interessting, like lua-scripting units, how the particle stuff works, etc.

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 10:54
by Master-Athmos
Well this is not the place for tutorials about how to model or how to texture. That are things you look up on your software's homepage or in the internets in general (there are lots of tutorial websites out there and every more often used software has quite an extensive tutorial library floating around)...

Tutorials about Spring related stuff might be a good idea although there is little to really explain plus even if older there are quite some tutorials around...

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 11:11
by Neddie
I think it is fine to have tutorials here as long as they apply most effectively to what we're doing, in general, making units and features.

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 13:48
by Hoi

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 14:50
by Guessmyname

Re: Tutorials (we need them!)

Posted: 24 Nov 2009, 23:02
by MidKnight
What I think we need is a way to take a noob who wants to learn to model, and, without coaching them personally through each step, turn them into someone who can make a model/texture for spring. Furthermore, I'd like to be able to easily learn different techniques that I could use to prevent my textures from looking like crap. :P

The linked tutorials are pretty helpful, perhaps we should work to update the wiki page?

EDIT: logging in to wiki prompts this:

Code: Select all

exception 'Exception' with message 'Unable to find phpBB installed at (../phpBB3/).' in /home/spring/www/wwwroot/mediawiki/extensions/Auth_phpBB.php:650 Stack trace: #0 /home/spring/www/wwwroot/mediawiki/extensions/Auth_phpBB.php(917): Auth_phpBB->loadPHPFiles('UTF8') #1 /home/spring/www/wwwroot/mediawiki/extensions/Auth_phpBB.php(493): Auth_phpBB->utf8('MidKnight') #2 /home/spring/www/wwwroot/mediawiki/includes/User.php(567): Auth_phpBB->getCanonicalName('MidKnight') #3 /home/spring/www/wwwroot/mediawiki/includes/User.php(259): User::getCanonicalName('MidKnight', 'valid') #4 /home/spring/www/wwwroot/mediawiki/includes/SpecialUserlogin.php(371): User::newFromName('MidKnight') #5 /home/spring/www/wwwroot/mediawiki/includes/SpecialUserlogin.php(447): LoginForm->authenticateUserData() #6 /home/spring/www/wwwroot/mediawiki/includes/SpecialUserlogin.php(100): LoginForm->processLogin() #7 /home/spring/www/wwwroot/mediawiki/includes/SpecialUserlogin.php(17): LoginForm->execute() #8 [internal function]: wfSpecialUserlogin(NULL, Object(SpecialPage)) #9 /home/spring/www/wwwroot/mediawiki/includes/SpecialPage.php(678): call_user_func('wfSpecialUserlo...', NULL, Object(SpecialPage)) #10 /home/spring/www/wwwroot/mediawiki/includes/SpecialPage.php(464): SpecialPage->execute(NULL) #11 /home/spring/www/wwwroot/mediawiki/includes/Wiki.php(193): SpecialPage::executePath(Object(Title)) #12 /home/spring/www/wwwroot/mediawiki/includes/Wiki.php(45): MediaWiki->initializeSpecialCases(Object(Title), Object(OutputPage), Object(WebRequest)) #13 /home/spring/www/wwwroot/mediawiki/index.php(90): MediaWiki->initialize(Object(Title), Object(OutputPage), Object(User), Object(WebRequest)) #14 {main}

Re: Tutorials (we need them!)

Posted: 25 Nov 2009, 00:24
by rattle
tl;dr
Google; YouTube; mod, gamedev and cg forums; 3D games


Google is the best source from complete noob to has a slight understanding of what's going on. From that point on video tutorials (google, youtube, etc.) will help you to develop and improve on your own workflow. Taking a peek at resource files like models and textures from some of your games is a good idea too - assuming it's professional work. Polygon distribution, UV allocation, etc. are points of interest.

Then there are numerous of sites like cgsociety.org where people of all skill ranges show and share their work (for you to tear apart!). Look out for contest threads as they're interesting for the different workstages. Look at homepages of artists who work in the games industry. They often contain highly interesting (video) tutorials and useful snippets. And last there are forums like this one...